Ruth Minakaze

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Ruth Minakaze

Post  Ruth Minakaze on Thu Jul 22, 2010 6:27 am


[ Character Information ]



Ninja Registration Number: 563789
Name: Ruth Minakaze
Title: Merciless Phoenix
Age: 21
Gender: Male.
Birthday: April 25th,Taurus
Bloodtype: AB
Height: 5’10,87’’(180 cms), Weight: X121,2 lbs. (55kgs)

Appearance: *I'll have a new topic with pics for Ruth Wink*

Ruth looks a lot like Naruto and Minato Namikaze. He has short spiky blond hair and ice blue eyes.

Personality: He was once a happy boy living his life at the maximum but now he is cold and doesen't react too much with anything. He is verry serious when it comes to missions or battles. He wears normal ninja attire and had his katana with him everywhere he goes. He is a calm yet cold person who doesen't have much friends.His past haunts him every day and that makes him do crazy things.

Likes: To watch the sky under a tree.
Dislikes: To be disturbed when he is sleeping.
Best Traits: Charms girls where ever he goes.
Worst Traits: He can't stay up at night for long.(bad for missions)
Favorite Food: Onigiri
Favorite Phrase: I would better die trying to get away instead of listening to you.
Hobbies: Ruth likes to read books and learn new jutsus every day.He loves to stay alone in the woods where he can concentrate on thinking and not be disturbed by anyone. As his best hobby he collects roses and hangs them in a special part of his house only because roses remind him of his first love Sora.

History: In RP Sample

Dreams/Goals: No dreams or goals.

Background: He once lived in Kirigakure and had a family and friends. His best friend and lover was killed in front of his eyes and that turned him into a cold monster. Ruth's parents live near the old Kumogakure. He is the 2nd prodigy after Itachi. He is same age as Itachi in normal Naruto series and in Shippuden too. When he got 13 he went to Konohagakure and saw Itachi running away from the village. He spoke with the Hokage and got on good terms being now an disguised ANBU that takes care of the village.

Ninja Information

Rank: ANBU Leader/ANBU.
Primary Element: Water and Lightning,can use all elements.
Jutsu Specialty: Taijutsu,Ninjutsu,Genjutsu.
Ninja Characteristics: Cold-merciless when battling.
Calm-can be talked to and listens to what others have to say.
Serious-does his work and never fails.

Completed Missions: Can be added as they complete them.
D-Rank: 53
C-Rank: 152
B-Rank: 135
A-Rank: 100
S-Rank: 3

Genin type: Genious.
Primary Talent: Eager Mind/High speed in thinking.

Combat Strengths: High speed,extremely good reflexes,eager eyes(hawk eyes),great swordsmanship,fast in doing handsigns.
Combat Weaknesses: Distracted with ease,can't protect someone when fighting,shows worry when his team mate or friend was hit and can be killed.

Inventory Information

Weapon Name: Hell Fire.
Rank: S-Rank Katana.
Description: Long and thin black katana with a white dragon design on it. On the sheath written in kanji is the word ‘Death Dragon’ (Shi Ryu)
*PIC*

Special Effects: Can be summoned and not carried around,the user decides on carrying it strapped on his back or simply not showing it at all.
Obtained: The Kumokage called him to his office after one of his S-Ranked mission's and gave him the katana named 'Hell Fire'.


Last edited by Ruth Minakaze on Thu Jul 22, 2010 11:24 pm; edited 6 times in total
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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:33 am

Jutsu Information
Water

Suiton: Betabeta no Jutsu
("Water Element: Sticky Water Technique") The user will perform the necessary handseals and spit a small amount of water in the opponents face. Once it makes contact with the target it will turn into a sticky mucus that’s relatively difficult to remove. If aimed properly this technique can suffocate the target. [D-Rank]

Suiton: Deshio no Jutsu
("Water Element: High Tide Technique") After the necessary handseals have been performed the user will focus their chakra and cause nearby lakes, rivers or oceans to rise up. The amount of water affected and how high the water will rise depends on the amount of chakra invested in the technique. [D - A Rank]

Suiton: Katsutai no Jutsu
("Water Element: Slippery Body Technique") Through the use of this technique, the user is able to secrete a type of oily water from their skin, making it very slippery. This technique is very useful for slipping through tight places, out of restraints, and out of peoples’ grasps. [D-Rank]

Suiton: Mizu Hosui no Jutsu
("Water Element: Water Hose Technique") The user will perform a series of handseals and then fire a continuous stream of water from their mouth. This can be used to put out fires, cleanse wounds, cool others off and counter fire techniques. Higher ranking Shinobi can invest more chakra in the technique and fire it as a powerful beam of water that can hit the target with a great impact, capable of canceling out high ranking fire techniques. [D - A Rank]

Suiton: Mizu Kunai no Jutsu
("Water Element: Water Kunai Skill") User forms water into the shape of kunai/shuriken in sets of three or more to be thrown at their opponents. These water shuriken/kunai perform just like normal projectile weapons in terms of accuracy and damage capacity, but several seconds after impacting the target or enemy they revert back to normal water. [D-Rank]

Suiton: Mizu Nankan no Jutsu
("Water Element: Water Barrier") Through gaining an understanding of how chakra may be used to affect or create water, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected water that strikes it to disperse and evaporate. If the technique that this barrier attempts to counteract is equal in rank or lower than the barrier, then all of the water is dispersed, but techniques of a higher rank will only partially be affected. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. [D - A Rank, user must specialize in water ninjutsu]

Suiton: Mizu no Ai
("Water Element: Water Love") This is a technique known to almost all Shinobi from the Water Country. Once the user has performed the required handseals, they will be capable of turning their own chakra into water. This is a technique that allows lower ranking Shinobi to become capable of using water techniques without nearby water sources. Stronger Shinobi are capable of using this technique in a more chakra efficient manner. [D - A Rank]

Suiton: Mizu Shuriken no Jutsu
("Water Element: Water Shuriken Technique") This technique uses nearby water in the same way as mizu bunshin clones, only forming them into throwing stars. They do little damage, being just water, but they can be launched while throwing a real shuriken to confuse the opponent as to the real one. [D-Rank]

Suiton: Mizu Tzume no Jutsu
("Water Element: Water Claw Technique") A very simply jutus where the user will perform a series of hand seals, focus chakra into their hands then put them down in to the water. Two gloves of water will envelop their hands, these gloves have claws attached to them which can be used to cut the user's opponent. [D-Rank]

Suiton: Sakana Misairu no Jutsu
("Water Element: Fish Missile Technique") The user performs a series of hand seals and focuses his chakra a little. Then small fish made out of water will rise up from a nearby source and fly at the target. These will strike with moderate impact and daze weaker targets for a short while. This is basically a much weaker version of Kisame's shark missile technique. [D-Rank]

Suiton: Shuuho Mizu no Jutsu
("Water Element: Repairing Water Technique") This is a basic technique known to most Swordsmen of the mist. They will perform a series of hand seals and then place their weapon of choice in the water. Water will then fill any cracks and temporarily repair the weapon to its former glory. The jutsu’s duration depends on how much chakra used. Genin would only be capable of restoring kunai and smaller weapons, and so on. [D - A Rank]

Suiton: Suiei no Jutsu
("Water Element: Swimming Technique") The user concentrates chakra into his/her feet, spinning the chakra in a Rasengan-esque way. The spinning chakra acts as a propeller, dramatically increasing the user's speed while swimming underwater. Requires good chakra control. [D-Rank]


Suiton: Hari Ame
("Water Element: Needle Rain") The user creates a large bubble of water from a nearby source and sends it flying into the air. When the user commands it to, the bubble pops and sends water falling all around like rain. The user then completes the hand signs and the water droplets turn into sharp needles, not unlike the Mizu Senbon no Jutsu, only smaller. [C-Rank]

Suiton: Ijou Shikke
("Water Element: Surrounding Moisture") This a technique somewhat similar to Mizu No Ai. Instead of using their own chakra to produce water, the Shinobi will use surrounding moisture and use that when performing water techniques. Higher ranking Shinobi are capable of creating water out of almost anything, while Chuunin are only capable of doing it near trees, plants and such. Can NOT absorb liquid from living beings. [C - A Rank]

Suiton: Ken Mizu no Jutsu
("Water Element: Blades of Water Technique") A technique used in with any normal style sword weapon. Water beings to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each separate attack releasing a razor sharp edge of curved water toward an single opponent or group of attackers. [C-Rank]

Suiton: Kenkukai
("Water Element: Summoning Ground Water") Another of several simple water techniques utilized to supply a ninja who specializes with water jutsu with the water they need. This jutsu summons water sealed away in the area. In an urban environment the technique calls water from underground pipping or even overhead sprinkler systems,. A powerful ninja using this on a street might cause fire hydrants to erupt and water mains to burst for instance. [C-Rank]

Suiton: Mizu Bunshin no Jutsu
("Water Element: Water Replication Technique") Creates one or multiple identical copies of the user out of water. More similar to Shadow Clone than to a Normal Clone, Water Clones are capable of attacking, except each Clone's strength is only one tenth of the power of the original. Also, the clone can only be controlled within a certain radius of the user. [C-Rank]

Suiton: Mizu Dageki
("Water Element: Water Strike") A water technique in which the user uses chakra to gather up water around one of their fists and uses it to strike their opponent. The chakra can be condensed around the shape of the water and used to make the strike as hard as a steel block if needed, but more chakra is needed the harder you make the strike. The water and chakra is automatically released once the Jutsu has struck the opponent. [C-Rank]

Suiton: Mizu Denpatanchiki no Jutsu
("Water Element: Water Radar Technique") After performing the necessary handseals the user will place his or her hands on water’s surface and close their eyes. The user will then become capable of sensing nearby opponents on or in the water. Genin will be able to sense other people up to 200 meters away, Chuunin 500, Jounin+ 2km. [C - A Rank]

Suiton: Mizu no Hoippu
("Water Element: Whip of Water") Aka: Mizu no Muchi. A long sinuous form of water wraps itself around the user, and functions as a powerful whip. Being a weapon of variable shape, the whip can easily be edged and pointed, gaining cutting and piercing ability when needed. The whip is controlled through will and chakra alone, and does not require the user to manually "hold" the whip to use it. It does however, still depend on conscious thought to function. [C-Rank]

Suiton: Mizu no Tatsumaki
("Water Element: Tornado of Water") Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. [C-Rank]

Suiton: Mizu Senbon no Jutsu
("Water Element: Water Needle Skill") The user performs the hand signs and holds his hands in a triangle with the fingers and thumbs touching. A needle made out of water forms in the triangle, and is then shot at very high speeds. It is fully capable of going straight through a tree, but will turn back into normal water after it stops moving. The needle may range in length from 6 inches to a foot long. [C-Rank]

Suiton: Mizu Yari no Jutsu
("Water Element: Water Spear Skill") A jutsu which creates a large spear of water about 2-4 inches in diameter and approximately ten feet in length, which can easily pierce through hard rock or even impale a individual/target. [C-Rank]

Suiton: Mizuame Nabara
("Water Element: Entrapping Syrup Field") The ninja forms the appropriate hand seals and spews a jet of water from their mouth at an angle towards the ground. The water quickly glides across the ground, spreading outward and becoming a glossy surface on the terrain. The water has unique properties, however, and responds at the force of an impact by becoming adhesive. Any hapless enemies who walk over the liquid will find themselves unable to lift their legs and in a sticky situation. [C-Rank]

Suiton: Mizukuri no Yaiba
("Water Element: Sword of Water") By utilizing water to create a weapon, the user is able to create a sword of water which is capable of piercing and slashing just like a normal sword. Its length and shape can be varied by the amount of chakra used. [C-Rank]

Suiton: Suijinheki
("Water Element: Water Barrier Wall") A Suiton Ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier completely around them. Only extremely powerful ninjas (like Kages) can use this technique without available water. [C-Rank]

Suiton: Suirou no Jutsu
("Water Element: Prison Technique") A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This jutsu cannot be performed without a sufficiently large body of water to supply the water for it. (Note: Momochi Zabuza style = Person is simply trapped inside of the water bubble. They can still move and breathe, but for some reason they are unable to utilize seal-necessary jutsu.) [C-Rank]

Suiton: Teppoudama
("Water Element: Bullet") A Ninjutsu technique utilizing the Water Element. After forming the necessary hand seal, the user manifests a large amount of water in their mouth which they can then spit at his opponent as a large spherical projectile. [C-Rank]

Suiton: Ensui no Jutsu
("Water Element: Water Sword Jutsu") This jutsu turns water into a single sharp blade which cuts through practically anything. This is done by micro water blades running along the weapon's edge constantly, giving it superior cutting force. However, this jutsu can only be done where there is a lot of water as it takes much to compress into a usable blade. [B-Rank]

Suiton: Kyo Uzumaki no Jutsu
("Water Element: Large Whirlpool Technique") After having performed the needed hand seals, the ninja will focus for a second and a whirlpool will appear in the water. Anyone situated near the whirlpool will be pulled under water. It has a very strong pull and while it doesn’t do any particular damage, it’s very difficult to resist being pulled in. [B-Rank]

Suiton: Kyuukyoku Shippuu
("Water Element: Ultimate Squall") Forms one or more gigantic tornado(s) of water. The squall can be directed by the user, but he can not really control it. Though usually has to be preformed on or near by a large body of water unless preformed by a extremely powerful ninja. [B-Rank]

Suiton: Mizu Bakemono no Jutsu
("Water Element: Water Monster Technique") The user will perform a series of handseals and then create various creatures out of a nearby water source. These creatures normally possess great strength and when injured they can reform at the cost of a little chakra. While they cost a moderate amount to produce they are relatively chakra efficient when it comes to maintaining the jutsu. Reforming limbs and such only requires a small portion of chakra. They can only move around 30 feet away from any source of water before turning into water again. They cannot perform jutsu themselves but can strangle opponents by forcing themselves down their very throats. Vulnerable to earth techniques. [B-Rank]

Suiton: Mizu no Haakushu
("Water Element: Grasping Hands of Water") Hands of water are formed out of some source of water. The hands are primarily used to pull someone under the source of water that they are coming from. The hands are still connected to their source of water by the arms, so they can only move as far away as the amount of water in the source. It is hard to destroy the hands or arms because since they are just water most things pass right through. [B-Rank]

Suiton: Mizu Shokushu no Jutsu
("Water Element: Water Tentacle Technique") After having performed the necessary hand seals the user will place his hands on the water. A number from 1 to 6 tentacles will rise up from the water, depending on how much chakra the user pours into it. These can be used to strangle, punch and drown his opponents with. The downside is that the user can't do anything else while controlling the tentacles. Moving will instantly disperse them. [B-Rank]

Suiton: Suiryuudan no Jutsu
("Water Element: Water Dragon Blast Skill") A powerful attack that creates a huge current of water in the shape of a dragon, which is sent towards the opponent. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water. [B-Rank]

Suiton: Suishuuha
("Water Element: Water Wave") A technique which creates a huge tidal wave that can crush an opponent if pinned against something or possible drown them in a confined space. Usually used to flood the battle field with water thought. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water. [B-Rank]

Suiton: Tetsu Suitama
("Water Element: Iron Water Bullet") As long as there is contact with water, the user can manipulate it using their chakra to form bullets as strong as steel. And by drawing their fingers in the same form as shooting a bow, they can fire them at deadly velocities. Some users, however, tends to substitute water with their own blood to fashion these bullets. [B-Rank]

Suiton: Yuuhei no Jutsu
("Water Element: Confinement Technique") A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it. (Note: Hoshigaki Kisame style = A water ball. The person is trapped, has difficulty moving, and cannot breathe.) [B-Rank]

Suiton: Bakuretsu Mizu Bunshin no Jutsu
("Water Element: Exploding Water Clone Technique") After creating it, the ninja can cause the clone to remotely detonate and explode in combat or the clone will detonate when destroyed (one direct hit), taking anyone immediately surrounding it out. Is similar to Bakuretsu Kage Bunshin no Jutsu ("Exploding Shadow Clone Technique") in power and has the same abilities as normal water clones. [A-Rank]

Suiton: Daibakufu no Jutsu
("Water Element: Eruption Skill") A Jutsu which creates a huge cyclone turned on its side, which is sent towards the target. This Jutsu can only be done when in or near a body of water, and is devastatingly powerful. It can easily rip tree roots from the Earth and suck large debris into itself. Weapons can also be hidden inside the cyclone for a secondary attack. [A-Rank]

Suiton: Kyodai Uzumaki no Jutsu Credit to Kris
("Water Element: Gigantic Whirlpool Technique") The user performs the necessary hand seals and focuses their chakra. Then several large whirlpools will form in the nearby water and suck opponents and nearby objects into them. This will normally drown them relatively quickly and the pressure is almost impossible to resist. Anything not rooted down, latching onto something within 50 feet radius is in danger of being sucked in. [A-Rank]

Suiton: Mizu Bakuhatsu no Jutsu
("Water Element: Water Explosion Skill") Causes all extra water in the area to in fact explode, which can cause severe damage to anyone in the radius of the explosion area at the time of detonation. [A-Rank]


Last edited by Ruth Minakaze on Thu Jul 22, 2010 6:45 am; edited 1 time in total
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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:36 am

Mist

Hitei Mushou
("Flying Nail Mist Pierce") Through the use of this technique, the user will perform the needed seal and gather chakra into their lungs. The user will then exhale a mist of small chakra nails into the intended area. The small nails aren't extremely lethal and will be more of a distraction, nuisance, and frustration, causing several cuts that really sting but only cut and pierce like larger than normal needles. The amount of chakra needed for this technique is determined by the area covered by the mist. [C-Rank]

Jimejime Kiri
("Dampening Mist") A variation of the standard hidden Mist technique, his jutsu draws more water into the mist, so much that it is gradually dropped from it and left on surrounding objects (The user can control this process). The result is a cloud of thick, wet fog which puts out torches, ruins paper and damages unprotected electric devices. Though it can be useful for fire fighting, its most common use is causing a minor blackout of the target area, just prior to attack. (NOTE: Must know Kirigakure no Jutsu) [C-Rank]

Kiri Bunshin
("Mist Clones") This technique forms clones of the user from mist. They can be either identical with the caster or blurry and milky white and they can talk. They are unable to harm anyone but cannot be harmed either, unless the attack is powerful enough to evaporate them; they simply re-form after being damaged. [C-Rank]

Kiri Gisou
("Mist Camouflage") A relatively simple mist jutsu, it forms a white vapors around the user, turning him white and blurring his shape. It allows him to hide in the mist much more efficiently. (He can also pass for a ghost if his opponents are naive enough. Many samurai are more superstitious than they'd like to admit.) [C-Rank]

Kiri no Obakemono
("Mist Monsters") The user will perform a series of handseals and then a number of 1 to 5 shadowy figures will form out of the mist. These are only semi-corporeal and can not physically attack the victim. Their main purpose is to serve as a distraction, cause the victim to waste chakra and exhaust them both mentally and physically. The figures can be dispersed by a strong wind technique. [C-Rank]

Kiri no Oujou no Jutsu
("Mist of Death Technique") After the user has performed the necessary handseals they will cause the fog to thicken around the target(s) and they will experience short of breath and trouble moving. Despite the technique’s name it’s not capable of strangling someone to death. It will merely cause a shortage of air and opponents who are already tired or breathing heavily are likely to pass out. This technique works with real fog and as a nice follow up to the Kirgakure no jutsu. [C-Rank]

Kiri Shunshin no Jutsu
("Mist Body Flicker") Kiri Shunshin no Jutsu is a basic village-specific version of the Shunshin technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. The user disappears in a circling mist, and leaves behind a few drops of blood on the ground (which is specific to the village, Sand leaves grains of sand, Leaf leaves twigs and leaves, etc). The user reappears at his destination point again in a whirling mist, which quickly disperses, revealing the ninja. This teleportation-like technique is usually just used for dramatic entrances or exits. Also, this technique has a longer traveling range than that of the normal Shunshin, and can be used to 'ferry' multiple people at a time, but it costs more chakra and draws a lot of attention. [C-Rank]

Kiri Youkai
("Mist Ghost/Demon") Using the abundant water vapor in mist to channel the users chakra, they drop the temperature of certain sections to make objects of ice that is suspended buy the water vapor. This are very brittle but can be used to distract the enemies or even to push them but can not grab or restrain with out breaking under itself. A genin using this technique unless specially trained must stand still to use this technique because of the focus required. Jounin may do this technique with out seals if specially trained. This technique chakra usage is based of objects formed, nothing can ever be bigger then 6 X 6 X 6 cube, objects can only be dropped to the ground after creation they can not be thrown with this jutsu and all solid objects must be hollow. This technique can trap smaller object like kunai within itself. [C-Rank]

Kiridou no Jutsu
("Mist Body Technique") Through the use of this technique, the user is able to turn into a greenish mist and float around. The mist travels about as fast as a person walks and can take back physical form whenever. While in this form, the user cannot attack, nor can they be attacked. In addition, they can take a semi-physical form where they can move about and talk, but still can't attack or be injured. An attack to the user in this form will merely disrupt the shape and turn them back into unformed mist. [C-Rank]

Kirigakure no Jutsu
("Hidden Mist Technique") A simple yet very effective technique. Covers the area of your opponents with a thick sheet of mist, crippling their senses and creating an opening for a more powerful attack. [C-Rank]

Aisushibari no Jutsu
("Mist Ice Binds") A technique which is used after the Kirigakure no jutsu, mist quickly formed around the target(s) and suddenly the mist collects into solid ice around the targets body from the waist down. [B-Rank]

Kiri no Ritsuzen
("Horrors of the Mist") This jutsu can be used on any mist, even sufficiently thick natural mist, or a mist jutsu cast by another ninja. It allows the caster to form mists into shapes, silhouettes, faces, strands and claws reaching out of the mist, etc. While not solid enough to cause damage (they can become solid enough to touch someone, but not hold or injure) they are perfect distractions. They also completely freak out non-ninjas. [B-Rank]

Kiri no Mokuhi
("Silent Mist") This jutsu surrounds the battlefield with mist but with one additional effect; the mist stops sound from spreading. Even a loud scream will be audible for only as far as 6 meters. It can be used when disposing of guards or in other situations where noise is unwanted. It can also be used in combat, allowing the user to hide in thick fog where he can neither be seen nor heard. However, the user wont be able to hear anything either so if he intends to use the jutsu in this way, he needs some other method of locating his enemies. [B-Rank]

Kiri Senpuku no Jutsu
("Mist Concealment Technique") This is a technique that allows the user to make themselves completely invisible in the mist, as well as erase all sound, smell and so on. Not only does the technique cost chakra when used, but it will continuously drain the user. While only usable in the mist, only Doujutsu like the Byakugan and sharingan are capable of seeing through it. [B-Rank]

Adobansudo Aisushibari no Jutsu
("Advanced Mist Ice Binds") An advanced version of the Aisushibari no Jutsu, that requires more chakra then the other. Instead of the mist only becoming solid ice up to their waist, it goes a step further as the mist actually collects in to ice up to the targets shoulders. [A-Rank]

Hekikiri no Ikusen Sendo
("False Mist of 1000 Deaths") A legendary jutsu developed by the 1st Mizukage, this jutsu combines a number of lesser techniques into one. It creates an area of thick mist around the caster, making him disappear just like Mist ninjas are expected to. (the user is whitened and blurred as per Mist camouflage). However, it is far more deadly. It stops sound from spreading, making keen hearing as useless as sight. The user, on the other hand, can feel the movement of the mist around him, allowing him to easily locate his targets. He can also control the mist, forming it into various shapes to further confuse his enemies. [A-Rank]

Kirigakure no Banshi
("Death Hidden in the Mist") It is difficult to make mist attack directly but when it does, it can be really deadly. This jutsu can be cast on any enemy (or a small group of enemies) who is inside mist, provided the caster can locate him. It controls the mist, causing a strand of mist to be inhaled by the victim. As the jutsu progresses (which can take some time) the mist turns into water in the targets lungs. The first symptoms (being mist inside mist, the attack itself isnt visible.) are cough and short breath but if the target fails to find the attacker (a direct hit will disrupt his concentration and break the jutsu) or leave the mist within the next minute or two, he will drown, dying without even seeing his killer. [A-Rank]


Last edited by Ruth Minakaze on Thu Jul 22, 2010 5:17 pm; edited 1 time in total
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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:37 am

Lightning

Dai Raiken
(Grand Lightening Fist) The user focuses chakra to form electricity in their fists. This adds a powerful shock to their punches. [D-Rank]

Dendou Kawarimi no Jutsu
(Electric Replacement Technique) The technique uses the standard Kawarimi no Jutsu but adds a strong electric charge to whatever object is replacing the ninja. When the replacement is struck, it delivers a powerful shock to its attacker. (Note: Kawarimi is required) [D-Rank]

Denka no Jutsu
(Electric Charge Technique) This simple ninjutsu allows the ninja to impart an electrical charge to an object which will give a powerful shock to whoever touches the object subsequently. Mostly this is used to impart a charge to a shuriken, kunai, or other metal weapon, however Chuunins and Jounins may use it to impart charge to objects that are not normally known for their conductive properties such as a wooden staff. [D-Rank]

Raikou Nankan no Jutsu
("Lightning Barrier") Through gaining an understanding of how chakra may be used to create lightning, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected lightning that comes into contact with it to disperse. It will completely protect the user from lightning techniques of an equal level or lower to the barrier used, while techniques of a higher rank will only have their effects reduced. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. [D-Rank]

Raijirai
(Lightning Mine) Through the use of this technique, the user channels chakra into an item or tag. The charged item can then be set wherever the user wants. The item functions like an exploding tag in the sense that the tag can be timed, proximity, or remote in its detonation. Once detonated, the tag releases a large amount of electricity in the radius of a normal exploding tag, delivering a heavy shock to anyone caught up in the trap. [D-Rank]

Sasurai
(Piercing Lightning) Through the use of this technique, the user is able to channel lightning chakra through any object and give it a piercing tip and/or cutting edge. If the charge is put on a weapon that can already pierce or cut, then the edge is made keener. [D-Rank]

Tanbou Raikou
(Searching Lightning) The user slams one or two palms onto the ground, sending a stream of chakra-lightning into it. The lightning will zig-zag forward (or whichever way the hands were pointing) until it hits a target (tree, rock, person, etc). The more chakra pumped into this jutsu, and higher level the nin, the more powerful and more 'fingers' of lightning can be produced, up to 10 fingers of lightning. [D-Rank]

Houden no Jutsu
(Electrical Discharge Technique) By focusing their chakra, the user is able to convert it into electricity and control it, emitting a strong burst of electricity in a 10 foot dome that deals a heavy shock to all of those caught within the area. If used on water, the area and damage from shock is twice that of a normal use as long as the water covers the total area. [C-Rank]


Ikadzuchi no Kiba
(Lightning Bolt Fang) Through the use of this technique, the user channels chakra into their hands or weapon and points them at the sky. A plume of lightning will jet up toward the sky above and gather in the clouds, crackle, and then come back down, having gained more speed and power in doing so, the final product far exceeding the Raikurai in power. [C-Rank]

Kage Rai no Jutsu
(Shadow Lightning Technique) Created by the sennin Shinkai Han and shared across the Hidden Cloud Village. This jutsu causes the user's arms and palms to become wreathed in lightning. The ninja can use this to enhance their unarmed strike, or they can discharge it at once, arcing a massive amount of electricity into a single foe. [C-Rank]

Kenrai no Jutsu
(Blades of Lightning Technique) A technique used in with any normal style sword weapon or the Lightning Sword technique. Crackling lightning begins to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each seperate attack releasing a high impact shocking edge of curved lightning toward a single opponent or group of attackers. [C-Rank]

Komudenshi
(Electronic Infiltration) Through the use of this technique, the user is able to travel through electronic devices such as electrical lines. As long as there is some sort of output area to come out of. Travel is incredibly fast, but it isnt instant. The longer the distance, the longer it takes to travel it. The technique is like shunshin except that it covers larger areas of travel and is more limited by when and where it can be used. [C-Rank]

Manako no Same
(Shark's Eye) While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu, are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation. [C-Rank]

Nimoitsu
(Overload) Through the use of this technique, the user radiates their chakra through the air around them, overloading and disrupting any electronic equipment around them. With enough focused chakra output, the user can also make electronic devices explode. The technique can be focused or spread over an area in order to block out communication lines, radio frequencies, etc. [C-Rank]

Rai Bunshin no Jutsu
(Lightning Clone Technique) The lightning clone is actually a ball of electricity in side a normal clone because the user's chakra sustains the lightning the clone can sustain limited amounts of damage and can also shock its opponent. [C-Rank]

Rai Katana no Jutsu
(Lightning Sword Technique) Converting chakra to lightning, the ninja creates a long sword of lightning. Its length can be varied by the amount of chakra used. [C-Rank]

Rai no Muchi
(Whip of Lightning) Through the use of this technique, the user creates a long crackling whip of lightning. The length of the whip varies with the amount of chakra used, the whip impacts like a normal whip, and it has an added shocking property. [C-Rank]

Raidangan
(Lightning Projectile) Through the use of this technique, the user gathers lightning into the palm of their hand and around their wrist and arm. Once the lightning chakra has gathered, a projectile made of lightning can be fired at the target(s). The projectile is about the size of an arrow, but it is much sharper than a kunai or shuriken, and is launched with much more force and speed than a normal nin can throw it. Up to three projectiles can be fired at once. The technique only needs to be used one time to gather the lightning chakra to the user and continue drawing it out. As such, the user can continue drawing out projectiles in subsequent posts until another technique is used, though each projectile used requires an equal amount of chakra. [C-Rank]

Raikou Hebi
(Lightning Snakes) Before the initiation of this technique, the user lays out (or has thrown out) lines of wire. The user then sends chakra that has been converted into an electrical state through the wires, causing them to whip around and shock anything they touch. [C-Rank]

Rakurai no Jutsu
(Lightning Bolt Skill) User shoots a lightning bolt out of the palms at the victim. If it hits, they victim will be electrified. [C-Rank]

Raikyuu
(Lightning Ball) Through the use of this technique, the user channels chakra into the palms of their hands, forming a ball of condensed lightning. The user then throws the lightning ball at the enemy which will curve slightly to help hit the target. The lightning ball deals a heavy shock. [C-Rank]

Rairou no Jutsu
(Lightning Prison Skill) Variant of Suiton Suirou no jutsu, and required one hand. The user traps the victim in a cubic square of lightning. Willingly the user can shock the trapped victim with a continuous amount of weak electric currents. If anyone else touches the outside of the prison will be shocked. [C-Rank]

Raiton - Keiraidan no Jutsu
(Lightning Release - Piercing Thunder Bullet Technique) Formed after the rabbit, dragon, ox, monkey quartet of handseals, the Keiraidan is a lightning bolt which lacks the secondary, yet infamous electric component. Using the Raikurai technique as a base, the speed and piercing components of the bolt were increased substantially. From a distance of five to ten meters, the Keiraidan will pierce completely through a human being. At its maximum distance of twenty five meters, the Keiraidan operates much like an arrow and merely pierces into the body. A technique useful for quick assassinations. [C-Rank]

Raiton - Takarai no Jutsu
(Lightning Release - Thunder Hawks Technique) After forming the bird, ox, monkey handseals, the user releases chakra into the air. This chakra then crackles and takes the shape of hawks formed from pure electric nature chakra. These hawks then home in on the opponent, with the ability to pierce as if they were shuriken and electrocute upon contact. The average number of hawks created with one casting numbers between half to a full dozen. [C-Rank]

Seiteki Shigamitsuku
(Static Cling) Sends a weak wave of electricity across the ground. If hit, the object (shoes, feet, arms, legs, kunai, etc), will be seemingly glued to the ground. Water can dissipate the electricity, however, freeing the object. The cling can also be broken by someone with strong physical strength or an equal amount of chakra to oppose it with. [C-Rank]

Dai Fuusugai
(Powerful Storm) The user makes a large centralized storm with extreme crashing winds that make it extremely hard to maintain balance. The main aspect of this, however, is to allow the user to control where the lightning would strike. This technique drains chakra in a massive way, usually draining even the strongest of jounin within a minutes time. [B-Rank]

Kusari Raikurai
(Chain Lighting) Through the use of this technique, the user sends a lighting bolt towards a target, which then leaps from target to target after the first, damaging each specified. After each jump, the attack gets weaker. [B-Rank]

Kuudenkou no Jutsu
(Static Rain Technique) A technique that, if used while the target is directly exposed to rain, significantly wet, or immersed in water, will cause all lightning jutsu to zero in on the target. [B-Rank]

Rai Kabe no Jutsu
(Lightning Wall Technique) The ninja expels chakra from key chakra pores and turns it to lightning creating an effect similar to a Vander graph machine. Only in this case, the charge is so huge that electricity arcs out towards incoming projectiles deflecting them, or strikes close targets, injuring them. [B-Rank]

Raigeki no Yoroi
(Lightning Strike Armor) Through the use of this technique, the user performs the needed seals and creates a disk of lightning above their head. The lightning then shoots down to envelop the user's body in a form of lightning armor. The armor provides minor protection against physical attacks and protects against lightning jutsu of C-rank or lower. In addition, the armor deals a heavy shock to anyone who directly strikes the user. [B-Rank]

Raikozan
(Lightning great cut) Raikozan changes the user's chakra in the form of lightning, forming massive bolts of black electricity between the user's hands, which is then shaped into the form of a massive blade or trowel shape. The jutsu itself is perfect for attacking large targets or piercing through barriers or walls. Since the jutsu drains a tremendous ammount of chakra, the jutsu can only be done when the user is in dire need, and only then for a brief period for a singular slash. [B-Rank]

Raiton - Hyakurai no Jutsu
(Lightning Element - One Hundred Thunder Claps Technique) This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound once described by the former Raikage as "the force of one hundred thunder claps" (hence the technique's name). This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet. [B-Rank]

Raiton - Rai Boufuu no Jutsu
(Lightning Element - Lightning Storm Technique) For this ninjutsu, the user channels chakra into a handful of kunai, shuriken, needles, or other forms of projectiles, and tosses them into the air. Once thrown, the objects release their chakra in the form of powerful lightning strikes. These strikes can target the same enemy, or multiple foes. The only limit on how many objects can be used this way is simply how much the user can throw with one hand. However, the more that are objects thrown, the more chakra that is used. [B-Rank]

Raiton: Gian
(Lightning Release: False Darkness) A lightning type attack useful at all ranges, Gian is performed by first forming the necessary handseals, ending with the raiton-element oriented handseal of monkey. Lightning nature chakra is then focused through both arms of the user. The arms are then extended forwards powerfully in a pushing motion. A momentary crackle of lightning between both hands serves as a warning before an electric blue "spear" of lightning is launched forth from between the user's hands. A fast and powerful attack, the Gian covers distance at an alarming rate and can easily kill an opponent if they are hit directly. The sheer power of the technique also grants it the ability to damage an opponent who is still relatively close to the attack, should they dodge it. An added feature of the Gian is the ability to split into two separate bolts of lightning to strike another target. The power of the attack is halved, making it only twice as powerful as the average Raikurai. [B-Rank]

Raiton: Toruneedo Raitoningu
(Tornado Lightning) Through the use of this technique, the user performs the needed handseals and flows chakra into their hands. Two lightning bolts about 50 feet long shoot out of the user's hands, remain, and begin to whip around wildly, completely destroying the surroundings. The lightning whips deal a heavy shock and a lot of destructive force. The user can control these whips only slightly with a major exertion of their own chakra. [B-Rank]

Ryuuraidan no Jutsu
(Thunder Dragon Blast Skill) The user creates a blast of lightning shaped like a large dragon, and send it thundering towards their opponent(s). If this attack hits, the victims will most likely be shocked to death. [B-Rank]

Sandaa Saaburu
(Thunder Saber) Through the use of this technique, the user will perform the needed handseals and flow chakra into their hand. The chakra will be highly condensed and will make the user's next punch strike with a heavy, earth shattering, explosive impact. [B-Rank]

Yurezuchi no Jutsu
(Quaking Thunder Technique) The user raises their hand and a bolt of lightning strikes into their arm. The user will then proceed to slam their hand into the ground, cracking it and unleashing a torrent of lightning bolts through the ground and at the target. [B-Rank]

Raiya Houchou
(Lightning arrow step) By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming. [A-Rank]

Heikairo no Jutsu
(Forbidden Technique - Closed Circuit Technique) A kinjutsu very similar to the Kairo technique. It is begun in exactly the same manner as Kairo and executed in a similar manner. However, the difference lies in that upon reaching the abdomen of the user, the electricity is internalized for a period of ten seconds. The user then must close distance with the opponent and make contact with them, releasing the stored electricity, shocking all participants. This technique is deemed a sacrificial technique because a powerful enough technique may kill both user and target. The power of the electricity absorbed is divided equally amongst all participants, so more parties involved equates to a "milder" shock. Should the user not make contact with a living organism within ten seconds, the electricity is released throughout their body, potentially killing them. [A-Rank]

Kairo no Jutsu
(Forbidden Technique - Electric Circuit Technique) An extremely useful, but equally deadly technique, the Kairo technique is, at its core, a defensive technique. It was created as a method for Kumogakure shinobi to defend against opponents who also wielded raiton. However, what better way to defend against an opposing lightning attack but to turn it back on them. The only 'seal' used in the Kairo technique is the "Ram" seal extended outwards (pointers face outwards). The enemy jutsu is caught upon the tips of the fingers and is then guided down the left arm by the fingers of the right, along the chakra pathways of the arm and into those of the lowe abdomen, being careful to keep the electricity away from the chakra coils around the heart. The right arm is then extended and the jutsu fired back at its original user.

Tajuu Rai Bunshin no Jutsu
(Mass Lightning Clone Technique) This technique is identical to the Rai Bunshin no Jutsu, only it can produce ten to twenty times the amount of clones. [A-Rank]


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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:37 am

Earth

Chou Bakuhatsu Seizoroi (Credit to Sylia)
(Super Explosion Array) The damage from this jutsu doesn't differ significantly from that of Bakuhatsu Seizoroi, but the area of effect has increased, making it possible to attack even more targets. Since the amount of dirt which flies up has increased, the jutsu's ability to cloud the visibility of opponents has also increased. The increased area of effect also means that party members have a greater chance of being victims of this jutsu, but hesitation in battle usually means losing anyways. [B-Rank]

Dango Dotonidoryo
(Mud Cannonball) AKA Doryou Dango - Mausoleum Earth Dumpling An earth elemental attack in which the user uses chakra to grasp a huge amount of land mass, and then forms it into a huge boulder and then hurls it at the enemy. [B-Rank]

Doroudomo Doten Kekkai
(Earth Barrier Clay Prison) A earth elemental ninjutsu attack in which the user pummels his hands into the ground and forms a dome around the enemy. The dome is a prison, reinforced by the user's chakra; the chakra flow and strength of the earth walls are weaker farther away from the user. The weakened areas offer the best chance for the dome's prisoners to break loose. [B-Rank]

Doryuudan
(Earth Dragon Projectile) Doton Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth. [B-Rank]

Doton Doryuuheki
(Earth Element - Earth Rising Wall) Doton Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack. [B-Rank]

Doton Kazangan Taiga
(River Lava of Earth) Using mud, the user uses their chakra to form the mud into molten lava, forming a river, depending on how much mud is used. [B-Rank]

Doton: Setsunai Daichi no Jutsu
("Earth Type: Strangling Earth Technique) This jutsu builds off of the Doton: Shuuran Haji no jutsu. But rather than using the tendrils of earth to trap ankles or limbs, the ribbons are used solely to strangle the foe. [B-Rank]

Iwayado Kuzushi
(Cave-in Crusher) The user slams a tall wall or cliff, causing it to break apart and cause an avalanche. Similiar to filler jutsu "Iwa Nadare". Iwa Yado Kuzushi is a manga tech. [B-Rank]

Jishin
(Earthquake)With several hand seals, the jutsu user places his/her hand on the ground and sends out a pulse, which then causes something like an earthquake within a certain area. The shaking is strong enough to destroy a building or to seal the entrance to a cave. This spell doesn't attack living beings directly, but can be used to kill target(s) if used correctly. [B-Rank]

Doton Assai Ago no Jutsu
(Crushing Jaw Technique) The user slams the earth, making a large fissure appear suddenly, dropping an enemy or two in, before slamming it again, cause the walls to crush the enemies as they slowly come back to normal. [A-Rank]

Doton Karyoku no Jutsu
(Vulcanic Earth Skill) An earth type move in the ninja uses chakra to cause the earth near them to erupt. Anything the lava touches instantly burns. [A-Rank]

Ishi Kasui
(Stone spiker) A powerful and effective Jutsu in which numerous large stone spears rush out of the ground. This is done by gathering chakra in one's hand and slamming that hand against the ground, which causes the layers underneath the ground to shift. Since this jutsu also causes a small earthquake, any target whose feet are on the ground will have a hard time dodging this attack. [A-Rank]

Doton: Kaminaoyama no Jutsu
(Unmoving Mountain of God Technique) Just as the name suggests, really... it basically summons a mountain. Through the use of this high-level defensive technique, the user flows chakra into their hands before slamming them on the ground. A several story tall, wide, and thick mound of solid stone erupts from the earth. The mountain is covered by five large shrines which have stringed tags connecting them and wrapping around the mountain. The mountain serves no function in combat other than to act as an unmoving defensive barrier. As of date, no single technique has been able to fall the mountain. The only way to fall it is to destroy the five shrines. [A-Rank]

Tsuin Doton Doragon
(Twin Earth Dragon) The user creates two dragons from earth and sends them at their enemy. The earth dragon is more damaging than the Water Dragon Missile due to the fact that its made out of rock that's further enforced with chakra, although the attack can be blasted through with a lightning jutsu or defended against with another earth jutsu. [A-Rank]


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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:38 am

Stone

Souteihando no Jutsu
(Restricting Hand Technique) This technique functions exactly like the rising hand technique, except that now the hand is as big as a person and much stronger than the normal person. As such, the hand can be used to wrap around a single target and completely restrict their movement.

Doryuu Kasui
(Earth Spike) The user slams the ground with their palms, making tall spikes of rock pop up to attack the enemy from below. They also can be used to block pathways.

Taiyou no Jutsu
(Cannon Technique) The user slams his hands on a mound of dirt, which then explodes toward the enemy, now a large ball of rock.

Doryuu Moufu
(Earth Blanket) The user grabs ahold of the earth, pulling up a sheet of land off the surface, which can trip up enemies, and then can transform it into rock and slam it right back down on the enemy.

Hashiragon no Jutsu
(Gravity Pillar Technique) Through the use of this technique, the user performs the needed handseals, places their hands on the ground, and flows their chakra through it. This causes what is usually a large sized area to suddenly pull down with even more gravity than normal. This technique takes five posts to take full effect for adults (Nin higher in rank than genin) with normal strength. During the first post, they start to feel a little bit of a pull, on the second post they begin to have their movement slowed as the gravity is doubled (x2), on the third post they are grounded as the gravity is doubled yet again (x4), on the fourth post they begin to feel pain as their bones are crushed and their skin begins to tear under the pressure and the gravity is doubled again (x8), and they are finally completely crushed on the fifth and final round as the gravity is doubled for the last time (x16). This technique is VERY chakra intensive and uses up even more chakra the bigger the area is and the more strength and endurance the opponent has since it will take more posts to crush them. The user MUST keep at least one hand on the ground at all times and not move from their spot or else the technique will be broken. Also, anyone moving outside the area during any of the posts will not be met with further adverse effects. This technique can be used out to a 20 foot radius MAX.

Nadare no Jutsu
(Avalanche Technique) This technique must be used on a mountain or at least a large, steep hill. Through the use of this kinjutsu technique, the user performs the needed handseals and flows chakra into a single foot. They then stomp the ground, causing all of the ground within a 20 foot radius in front of the user to receive a sudden, quaking jolt. This will cause the land to begin sliding back and large rocks to fly up and begin rolling. Those caught up in it have a high risk of being caught up in the rocks as they fall and begin sliding as well through the continued natural rumbling and shaking in the mountain. The rocks will continue to fall and shake even more loose as they go, causing the avalanche effect. On extremely large mountains, this technique can actually trigger a large landslide. This technique is very dangerous to use and is potentially detrimental to the land, thus it is a kinjutsu and taught very sparingly and only to the most trusted ninja.

Ishihada no Jutsu
(Stone Body Technique) Through the use of this technique, the user performs the needed handseals and flows their chakra throughout their body, turning their entire body into mobile stone. This technique GREATELY reduces the user's speed, but gives them the hardness of stone. In addition, it allows them make alterations to their body, forming their hands into weapons, giving their bodies spikes, anchoring their feet to the ground, etc.

Iwa Yado Kuzushi
(Stone Lodging Destruction) Through the use of this technique, the user performs the needed handseals, places their hands on the ground, and flows chakra into the ground and into any stone around it. This gives the user manipulation over all of the exposed stones around. This technique is usually limited, but is EXTREMELY useful in places made entirely of rock like caves, stone lodgings, tunnels, mines, etc. The amount of chakra used depends on how much rock is manipulated and for how long.

Ishi Shuuren
(Stone drill) A powerful technique where the user slams his fists into the ground and through the surface until it covers most of their arm. Using chakra, the user will make mud stuck to their arm and eventually form a drill out of mud. This will become extremely hard and almost impossible to break. This is used to break strong defenses and such.

Bochi Kinko
(Graveyard Imprisonment) A mass Grave Imprison, basically. A circular wave of chakra spreads out from the user along the ground and creates a pit for any other chakra it encounters. Usually that's other people's feet, but it'll also trap imbued swords, fuuinjutsu tags, or even rocks with a little chakra put on them- decoy objects can severely waste the user's chakra, if the opponent knows how the jutsu works.

Gunshuku Haji
(Disarming Grasp) After a brief seal sequence, the user causes a number of strong earthen tendrils to rise out of the ground around a target's feet. These tendrils will arm-wrestle the target in an attempt to gain control of whatever is in his hands. If they succeed, the tendrils retreat under the earth and carry anything they stole underground. The user of the jutsu may change the target by maintaining concentration on the jutsu during the attempt, allowing him to make a try for any poorly-secured item.

Iwa Assaiki Engai
(Stone Crusher Vault) This jutsu is most often used to imprison an enemy or to create a sealed arena, allowing the user to fight an opponent without fear of outside interference. After a slightly over-long handseal sequence, the user places a palm on the ground and raises a large dome. This complicated structure is made in three layers. The interior is thick dirt, similar to the 'Earth Barrier Clay Prison'. The exterior is a flowing river of mud. Suspended in the mud is a layer of heavy rocks that constantly grind against each other. A constant flow of chakra circulating along the mudflow ensures the durability of the construct; small breaches in the foundation layer are quickly repaired by the external mud, and mass stripped by the outside layers is replenished from the surrounding ground. The Vault will remain intact if the user does not supply this additional chakra, but the un-supplemented technique is much easier to bring down.


Funbo Kinko
(Grave Imprisonment) This is a short-range prison jutsu. After performing a short handseal sequence, the user's chakra flows into the ground toward his target; the transfer is most often achieved by placing a hand on the ground. The ground drops out from under the target's feet, leaving him hovering- very briefly- over the center of a pit about ten feet deep. The sides of the pit are laced with the user's chakra, interfering with attempts to use wall-walking skills to halt the fall. When the victim hits the bottom of the pit the ground above his head closes, leaving him trapped in his own personal oubliette. This prison does not require contact or chakra from the user to remain intact- the underground space won't collapse or expel the prisoner- but if the user does not continue to provide chakra to solidify and coat the walls, the prisoner can easily tunnel out or use any other means to escape.

Gekihando no Jutsu
(Crushing Hand Technique) This technique functions exactly like the restricting hand technique, except that now the hand is over twice as big as the average person and vast amounts stronger. As such, the hand can be used to wrap completely around and over a single target and begin crushing them.

Meisai Gakure no Jutsu
(Camouflage Concealment Technique)
Meisai Gakure no Jutsu is an advanced Ninjutsu technique used by Rock ninja. After forming the needed handseals, the ninja can grant themself near invisibility. Abilities such as the Sharingan and the Byakugan can pierce through it.

Douka • Iwa Fubuki
(Assimilated • Rock Snowstorm) Through the use of this technique, the user must first perform Ishihada no Jutsu to turn their body into stone. After that, they perform the needed handseals for this technique. Once the final handseal is complete, the user "breaks" into many chunks of rock. The user then uses their chakra to cause their pieces to swirl around the target(s) and launch the pieces at them. The chunks travel fast and hit very hard. The technique ends once all of the chunks are broken into smaller, more harmless pieces, causing the user to mold back together into their Ishihada form.

Jishin no Jutsu
(Earthquake Technique) Through the use of this powerful kinjutsu technique, the user performs the needed handseals and flows chakra into a single foot. They then stomp the ground causing anywhere from a few foot radius in front of them up to a half mile radius in front of them to begin to tremor and quake violently. The quake causes everyone short of the most nimble footed to be thrown down or at least off balance, houses and buildings completely collapse, ravines open up, and large cracks in the ground form… overall completely destroying any inanimate object in the area and destroying the land. A more advanced version of this technique can be used to make the earthquake go deeper into the ground, causing lava to spurt up out of the larger cracks made in the ground, causing immediate and/or potential danger to those caught in the area as well. Due to the nature and danger of this powerful technique, it is a kinjutsu technique and taught very sparingly and only to the most trusted ninja. [NOTE: The later version of the technique can only be used by jounin level characters who have chakra amount as a strength. And even then, they will be completely drained after its use.]


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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:39 am

Wind

Fuuton: Akki Kaze
("Wind Element: Demon Wind") A jutsu which compresses air, creating temporary strong winds in front of the shinobi. If the target is a creature, all the jutsu does is prevent the target from moving forwards for a short while. But, as a defensive spell against things like missile weapons, the casting time is short, making this a very useful skill. Also, this jutsu can be used while fleeing from targets who it is important not to injure. [D-Rank]

Fuuton: Gufuu no Jutsu
("Wind Element: Tornado Skill") User creates a small tornado in front of themselves and sends in to engulf their opponent(s). The tornado does no real damage other than disorient the enemy and make movement difficult, possibly even unbalancing or knocking them down. The attack only lasts for a few seconds, allowing enough time to set up for another attack. [D-Rank]

Fuuton: Ichi Hochi no Jutsu
("Wind Element: One Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal only the first star in this technique, and swings the fan with chakra accumulated at the tip. The result is a modest wind that will knock most people off their feet and divert the path of shuriken and kunai. [D-Rank]

Fuuton: Ichijin no Jutsu
("Wind Element: Gust of Wind Technique") Summons up a strong gust of wind. Blows away people, projectiles, and nearly anything else weighing less than 200 pounds that isnt bolted down. The wind can last for however long the user wants, but the user must remain focused and continued use drains chakra heavily. [D-Rank]

Fuuton: Kaze Nankan no Jutsu
("Wind Element: Wind Barrier") Through gaining an understanding of how chakra may be used to affect or create wind, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected wind that comes into contact with it to disperse. It will completely protect the user from wind techniques of an equal level or lower to the barrier used, while techniques of a higher rank will only have their effects reduced. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. [D - A Rank, user must specialize in wind ninjutsu]

Fuuton: Kaze no Peretto
("Wind Element: Wind Pellets") The user forcefully blows out (think the way you spit out watermelon seeds) tiny wind pellets (as in the size of watermelon seeds) from their mouth. Due to their size and sheer invisibility as wind, they are impossible to block. This is usually more effective as a distraction jutsu than a damaging one. Nevertheless, the damage that the wind pellets cause range from mild bruises (variable depending on how many pellets have hit the opponent) to light scratches. [D-Rank]

Fuuton: Kaze Oogama
("Wind Element: Wind Scythe") The user focuses chakra into their hands, creating focused blades of wind about 1 foot long each. The wind has no color, but can still be seen because of its distorted, wavy appearance. The blades can be thrown or used as melee weapons. The blades cut like a dulled sword would, and disappear after they make contact with anything. Up to two blades can be created with this technique though the chakra cost doubles. [D-Rank]

Fuuton: Kotton Kaze Sui-Pu no Jutsu
("Wind Element: Cotton Wind Sweep Technique") The ninja fan-wielder, when falling from a great height, swings their fan downward, blowing a gust of wind. The wind rebounds from the ground, rising back up at the ninja who can then stand or sit on their fan and ride the air wave gently to the ground. The timing must be reasonably well-executed. [D-Rank]

Fuuton: Ni Hochi no Jutsu
("Wind Element: Two Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal two stars in this technique, and swings the fan with chakra accumulated at the tip. The result is a substantial gust that can blow back projectiles, throw a ninja back several yards, and cause minor gashes throughout the objects in its path. [D-Rank]

Fuuton: Sarutobi no Jutsu
("Wind Element: Flying Monkey Technique") Through the use of this technique, the user is capable of jumping phenomenal heights. The user first channels chakra under their feet, compresses it, and then causes it to explode upward as they jump, easily sending them 20-30 feet into the air with minimal chakra expenditure. Also, while falling or jumping, the user can also use this technique in order to have the same effect, making it seem as if they are jumping off the very air itself. There is no limit to the additional distance which can be covered; it is only limited by the amount of chakra the user puts into it. However, it shouldnt ever be forgotten that though the height is unlimited, anyone who jumps 200 feet into the air, ninja or not, is definitely going to feel it when they land. On the other hand, a more chakra intensive use of this technique allows the user to use the sudden gust upward from the ground to slow fall to the point of not receiving any damage. [D-Rank]

Fuuton: Tatsumaki no Nageya
("Wind Element: Tornado Dart") The user performs several hand seals, the last being the bird, then aims at an opponent. A small horizontal whirlwind begins to swirl in the users hands, then shoots out in the direction the user is pointing their hands in the form of hazy, visible ripples in the air. It takes about two seconds to form a dart. [D-Rank]

Fuuton: Tobi Kunai
("Wind Element: Flying Kunai") Through the use of this technique, the user pumps chakra into a projectile. The result is highly reduced wind-friction as the weapon travels to the target, allowing the user to throw the weapon much farther than normal. [D-Rank]

Fuuton: Uchiwa Choppu no Jutsu
("Wind Element: Fan Chop Technique") A useful jutsu for a fan-user in a tight spot. The ninja opens their fan about a quarter of its breadth, and quickly snaps it shut. The result is a small burst of wind that can knock a person back. The technique's range is limited to about ten to twenty feet from the fan's tip, depending on how wide it is opened. [D-Rank]

Fuuton: Asshuku Bakuha
("Wind Element: Pressure Blast") By using this jutsu, the shinobi first greatly increases the air pressure in an area in front of them using both hands and then releases it. The resultant wind blows away anything directly in front of the shinobi. Even a thick log cannot stand against the wind that blows. The spell deals no direct damage, but the effect of the technique is absolute. [C-Rank]

Fuuton: Daitoppa
("Wind Element: Great Breakthrough") Fuuton Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, the ninja will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame. [C-Rank]

Fuuton: Fuusajin
("Wind Element: Dust Wind") Using a fan, the ninja will blow a strong current which will cover the surrounding area in dust. This dust will serve to loosen the footing for any opponent who walks nearby. [C-Rank]

Fuuton: Gifuuganen
("Wind Element: Tornado Barrier") A ninja violently punches downward, only a few inches above the ground, creating a whirlwind blast surrounding his body. If any close range attack were to be near him, that opponent would be caught off guard and in surprise, prone to an attack. If a weak tai-jutsu user were to attack, that opponent may be spun widely and easily tossed backwards. [C-Rank]

Fuuton: Gufuu Shougekiha
("Wind Element: Tornado Shockwave") By focusing chakra, user is able to expand the air pressure around his/her punches and kicks. Taijutsu strikes will unleash a blast of wind upon impact. The strongest of ninja can send an opponent flying backwards from a gust of wind. [C-Rank]

Fuuton: Gufuugiri
("Wind Element: Tornado Slash") The user spins around rapidly, using chakra and a sword, they unleash a small tornado. Its winds are capable of slashing anything in it's path. (Note: Sword required, or some large bladed weapon.) [C-Rank]

Fuuton: Kaeba Kaze Shibaku
("Wind Element: Blades of Wind Strike") The user swings the weapon in a horizontal strike about midsection in height, then the channeled chakra in the blade releases several razor sharp cutting blades of visible wind toward the target(s). (Note: Needs a sword or some bladed weapon.) [C-Rank]

Fuuton: Kamaitachi no Jutsu
("Wind Element: Slashing Wind Technique") A Jutsu that, using a giant fan, causes huge gusts of wind capable of cutting the target apart. The area of effect is rather wide (about 20 feet, depending on the amount of chakra put into the technique), and is visibly identified by an obvious rippling in the air. [C-Rank]

Fuuton: Kuuki Bakuhatsu
("Wind Element: Air Explosion") Makes a compact ball of air in the user's hand to be thrown and exploded in the desired location. This jutsu deals little damage, and was created to deflect things like arrows, shuriken, kunai and weak offensive jutsu. Since it can be used against all kinds of attacks, it is considered a useful beginners' technique. [C-Rank]

Fuuton: Oshigyou no Jutsu
("Wind Element: Pressure Strike") AKA Dou Ryu Sen. The user swings their weapon, allowing for just the tip to scrape across the ground as pressure and wind from the weapon's strike is transferred into the ground. Instantly it is almost like and explosion as the dirt, debris, and anything lying on the ground before them is uplifted in a direction explosion toward the target. Has the capability to be used for either offensive or defensive purposes during battle. (Note: Needs a bladed weapon or something like a naginata.) [C-Rank]

Fuuton: Renku Dan
("Wind Element: Compressed Air Ball") The user gathers as much air in his lungs as possible and mixes it with chakra, making it almost into a liquid of sorts. When the chakra is gathered, the user violently expels the chakra compressed ball of air at a target. The ball is capable of badly injuring the primary target. Almost everyone and everything else within 20 feet of the initial impact is blown away by a massive, sudden gust of wind. A much larger area is affected as if by a very strong wind, easily blowing around small or light objects. The gust lasts for about four seconds before subsiding. [C-Rank]

Fuuton: Settou no Kokyuu
("Wind Element: Breath Stealing") This technique affects a single target, forming an area of low pressure around him. To cast the technique, the ninja must focus wind chakra in his hand and then touch the victim. The effect is invisible and will work until kaied out. The victim will suffer the effects similar to being very high in the mountains; the air he inhales is very thin and doesn’t provide enough oxygen. If engaged in anything that requires effort, such as a fight, the victim will tire very quickly, allowing the user to take advantage of her weakened state. [C-Rank]

Fuuton: Shindou Bakuha
("Wind Element: Oscillation Blast") A jutsu which shoots out a ball of super compressed wind and sound at a target which self-destructs upon contact. The explosion sends high-speed vibrations through the target, attempting to crack it apart. The jutsu is like a small, concentrated earthquake centered against what it hit. Since the effects of the jutsu do not spread out, it is a useful skill for opening holes in ceilings and walls. It is also very useful against armors or solid barriers, but not so much against softer targets. [C-Rank]

Fuuton: Shuriken Kamaitachi no Jutsu
("Wind Element: Throwing Star Sickling Winds Technique") The user pumps chakra into an unfolded fuuma shuriken that is held spinning in front of them. The technique will create winds of very high speeds that can cut deep into flesh and through bones. This technique is very draining on the user. [C-Rank]

Fuuton: Uchiwa Kaze Tate no Jutsu
("Wind Element: Fan Wind Shield Technique") Specific to ninja using a large ninja fan. The user points the fan in the direction of an incoming projectile, technique, or person, and after concentrating chakra to the tip of the fan, spreads it open wide and rotates it quickly in their hands. A spiral of wind whirlpools vertically from the center of the fan's tip into a wide circumference, creating a nifty shield of wind that will throw anything that comes into contact with it in another direction. [C-Rank]

Fuuton: Kurokaze
("Wind Element: Evil Wind") To perform this technique, a ninja forms the handseals, then takes a large shuriken and sets it spinning. As the shuriken is thrown, the technique will form a whirlwind around it. The whirlwind is about two metres wide and moves at the speed of the thrown shuriken. Any enemy caught by the whirlwind will be sent spinning and raked several times against the rotating shuriken blade. [B-Rank]

Fuuton: Fuudou no Jutsu
("Wind Element: Wind Tunnel Technique") Creates a frictionless tunnel 5 feet wide and 8 feet high that doubles the movement/speed of anything that enters it. The tunnel is a designated path that can zig-zag however the user specifies. Only the user can see the tunnel. [B-Rank]

Fuuton: Kaze Kangoku
("Wind Element: Wind Prison") Using the air around the target, the user will use it to restrain their opponents movement even to the point of completely stopping them in their tracks. The user uses their chakra in order to condense the air around their target, in a way solidifying the air around them in order to hinder or stop their movement. [B-Rank]

Fuuton: Atsugai
("Wind Element: Pressure Damage") A wind type attack useful at all ranges. The Atsugai is initiated by the user first forming the necessary string of handseals, ending with bird, should the shinobi use the jutsu through a weapon or the ram seal, should the shinobi be weaponless (NOTE: Advanced ninja only). After forming the seals, the ninja inhales, their chest comically expanding as they inhale. They then exhale violently through their mouth. The ensuing result is an extremely dense and high pressured tornado which literally blows away everything in its path. [B-Rank]

Fuuton: Kaze Bakuhatsu no Jutsu
("Wind Element: Wind Explosion Skill") The user grips his right wrist with his left hand, then curling his fingers up slightly a softball size cylinder of wind/air can be seen forming in his palm as he pumps chakra into the attack. Then the user thrust the attack toward the target causing a tornado that is turned on its side to be forced toward them, growing larger and larger as it approaches impact. Kunai, shuriken, and other weapons can/may be placed inside to cause added damage during the attack. [A-Rank]

Fuuton: Neji Bofuutama
("Wind Element: Twisting Windstorm Ball") This jutsu grants the ability to fly by creating a spinning shield of wind around the user. The user can carry other people, but since the speed, diameter, and the maximum weight that can be carried all depend on the user's skill, more weight means less speed. Unlike other similar jutsu, this jutsu is harder to control, and requires a lot of concentration, so other jutsu can not be used at the same time. The user can continue flying as long as he or she concentrates and has chakra. They can end the jutsu by simply breaking concentration. The shield of wind also serves as a defensive shield. The shield can also protect the user from all standard projectiles, but not strong jutsu. [A-Rank]

Fuuton: Renkuudan
("Wind Type: Steroid Blanks") A wind type ninjutsu technique infamous for use by Shukaku. The user collects chakra in his fist, summoning wind in a blank round, and then pounds it into his stomach, directing the chakra through his stomach and out of his mouth as a powerful blast of swirling wind embedded with incredible amounts of chakra that can clear whole stretches of forestry. [A-Rank]

Fuuton: Kaze no Yaiba
("Wind Element: Blade of Wind") This jutsu creates a blade out of wind. Being wind, it is nearly invisible apart from a slight rippling in the air, and impossible to block. The user can create several, but it is very draining. Unlike the Blades of Wind Strike, this jutsu requires no weapon. [A-Rank]

Fuuton: Toropikaru Suto-mu
("Wind Element: Tropical Storm") The user conjures a storm. The storm is comparable to a low-category hurricane with strong winds, and even rain, which can damage the surrounding area. The user is situated in the eye of the storm, where they are safe from its effects. The most powerful users can rack up a powerful storm that can even tear villages apart. [A-Rank]


Last edited by Ruth Minakaze on Thu Jul 22, 2010 5:25 pm; edited 1 time in total
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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:39 am

Fire

Katon: Hiakahou
("Fire Element: Blazing Red Cannon") This is a very basic Katon technique. Through the use of this technique, the user creates a basketball-size sphere of fire that can be hurled at a target or item. The ball of fire does no damage upon impact, but can set combustible substances aflame very easily. [E-Rank]

Katon: Houdangan no Jutsu
("Fire Element: Fire Bullet Technique") The user fires a small, concentrated burst of fire about the size of a golf ball from their mouth which can travel very far and very fast, but can not do much damage. [E-Rank]

Katon: Takitsuke
("Fire Element: Fire Igniter") This technique utilized the very base theory of all Katon techniques and used only as a basic survival technique in order to light a fire for drying or cooking. Through the use of this technique, the user focuses chakra into the tip of their finger and places it against a combustible material, causing a small flame to spark and then grow. The technique Hiakahou is much more efficient, but due to Takitsuke's transferring through touch, it takes up very little chakra to use. [E-Rank]

Katon: Enkounebai no Jutsu
("Fire Element: Sticky Fire Technique") This technique is used to make an already existing fire harder to put out, by feeding the flame with the users chakra. [D-Rank]

Katon: Hotama no Jutsu
("Fire Element: Fireball Technique") The user spit fires a small sized fireball from his mouth, a shuriken may be hidden inside. The size of the fireball depends on the amount of chakra the user is willing to invest in it. [D-Rank]

Katon: Houka Nankan no Jutsu
("Fire Element: Fire Barrier") Through gaining an understanding of how chakra is converted into the fire element, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing fire techniques of an equal rank or lower to revert back into the base chakra that created it, which is then dispersed and lost. Techniques of a higher rank than the barrier will still push through, but their effects will be weakened. However, this technique requires chakra to maintain, and with higher ranks the chakra required increases proportionally. [D - A Rank, user must specialize in fire ninjutsu]

Katon: Shuriken No Jutsu
("Fire Element: Throwing Star") A technique that creates throwing stars from existing fire, or between the user's fingers via chakra. They can be thrown. Needless to say, creating it from an existing fire takes up a decent amount of chakra due to the unstable nature of the flame, and forming and shaping it with chakra costs a lot more. The fire disperses once it hits something. [D-Rank]

Katon: Soushu no Hinote
("Fire Element: Hands of Flame") This jutsu sets the user's hands aflame, making them capable of charring things with a touch or igniting highly flammable objects. The flame can be extinguished by any water source large enough to wet the entire hand. [D-Rank]

Katon: Buki no Kouen
("Fire Element: Flame Weapon") With this technique, the user is capable of forming fire around their weapon by channeling chakra through it. This causes the weapon to cause fire damage and generally setting highly flammable clothing on fire in addition to damage caused by the weapon itself. [C-Rank]

Katon: Goukakyuu no Jutsu
("Fire Element: Great Fireball Technique") Katon Goukakyuu no Jutsu is a Ninjutsu technique utilzing the Fire Element. The ninja does the necessary hand seals, draws chakra from their mouth into their chest and them immediately exhales it. They then blow a stream of fire which erupts into a large sphere of flames. To better manage the flames the ninja will bring their hand to their mouth to control it. [C-Rank]

Katon: Ho Bunshin no Jutsu
("Fire Element: Fire Clone") Aka: Honoo Bunshin no Jutsu. Similar to the other bunshins, Honoo Bunshin makes a replication from fire. Normally this technique isn't very orthodox as one can easily tell which is which. What makes this technique dangerous is it behaves similar to Kage Bunshin as the flame clones can and will hurt things. The downside is it requires a fairly large fire source to use and is easily dispelled by strong wind and weak water jutsu. [C-Rank]

Katon: Ho no Muchi
("Fire Element: Whip of Fire") The user forms a long whip of flame within his/her hand. It can be swung and entwined around opponents; needless to say it hurts. Due to fire being a gaseous substance as opposed to a solid substance, a rather considerable amount of chakra must be used to hold the whip together. [C-Rank]

Katon: Houkato no Jutsu
("Fire Element: Wildfire Technique") This unique technique has been aptly dubbed the Lifesaver due to what it is capable of. With nothing more than a glance, a focused thought, and quickly forming a half-seal, the user is capable of causing a blast of fire to burst in mid-air anywhere within a several foot radius around him. The fire comes within a quick burst, so it is not there anywhere near long enough to do any major damage to someone or set anything on fire. However, the sudden burst of fire has high impact power that is capable of powerful push-back, again not capable of horribly injuring a person unless they have no room move with the attack. However, if an object is immobile, the sudden burst of fire has plenty of impact power to be able to bust something as hard as wood or stone. The technique is used mostly as a deflection technique when the user is incapable of dodging. Though not its main purpose, the technique can also be used to push people away if needed. [C-Rank]

Katon: Houkakiri no Jutsu
("Fire Element: Fire Mist Technique") The user spews out a reddish haze cloud about their own size that hangs in the air for several minutes. This haze is at a very high temperature and many things which pass through can catch on fire. [C-Rank]

Katon: Houkoeda no Jutsu
("Fire Element: Fire Spray Technique") The user fires a fireball, which then splits into many smaller fireballs, to the surprise of the opponent. In addition, this technique can be used to supplement any other fire technique. Also, this technique can be used on any form or pre-existing fire source of any size to cause it to explode into smaller fireballs in random directions, unless guided with chakra to go in a specific direction. Guiding the fireballs can be rather intensive on chakra used. This technique cannot be used to disrupt the fire techniques of another user. [C-Rank]

Katon: Housenka no Jutsu
("Fire Element: Mythical Fire Flower") A technique where the user blows multiple fire balls from his mouth. It can also be combined with throwing weapons, which creates weapons engulfed in flames. [C-Rank]

Katon: Kaenmu no Jutsu
("Fire Element: Blazing Mist Technique") This technique doesn't do much more than greatly increase the flame of an already existing fire source. Effectively turning a flame about the size of a candle flame into a campfire, a campfire into a bonfire, and a bonfire into a forest fire. [C-Rank]

Katon: Karyuu Uzu no Jutsu
("Fire Element: Fiery Swirl Technique") The stream of fire coming out of the users mouth corkscrews while attacking. This technique can be used to create a standard beam of flame, or it can be used to supplement a beam from another technique. The beam of fire moves, twists, and swirls at the opponent in a constantly moving and changing pattern that makes it hard to predict before finally jetting straight at the target. The size, strength, and reach of the beam depends on how much chakra the user is willing to put into the technique. [C-Rank]

Katon: Kibaku Kyuutai
("Fire Element: Exploding Fire Orb") By performing a sequence of hand-seals and molding chakra between their palms, the user forms an orb of flame about the size of a basketball. The user is unable to simply launch this attack and must physically throw it. Seldom is the technique actually aimed at a person, but instead at an area near the person. Upon impact with the person, object, or area, the orb explodes, causing heavy explosion damage in a ten foot radius of the orbs initial impact. [C-Rank]

Katon: Kikanjuu no Jutsu
("Fire Element: Machine Gun Technique") A variant of the Fire Bullet Technique, the user rapidly fires bullets out of their mouth, which travels up to a far distance. [C-Rank]

Katon: Ryuuka no Jutsu
("Fire Element: Dragon Fire Technique") (Fire Element: Dragon Fire Technique) In order to use this technique, the user must first bind the target with wire. After the target is bound, the technique is activated, surrounding the user in flames. From the flames, a very powerful beam of fire is shot forth, guided and controlled by a guide-wire leading to the binding wire around the target. Without first binding the target and using the guide-wire, the powerful flame is incapable of being controlled, or at least not with any sort of accuracy. [C-Rank]

Katon: Ryusen no Jutsu
("Fire Element: Dragon's Breath Technique") Through the use of this technique, the user takes in a deep breath and exhales it in a stream of flammable gas. The technique has no effect unless there is an open fire exposed within range. The size of the stream of fire is equivalent to that of a large flamethrower. The size and power of the Ryusen is equivalent to that of the Ryuuka no Jutsu, except that it doesn't require wire to guide the flame. [C-Rank]

Katon: Shimunku no Jutsu
("Fire Element: Simoon Clap") A technique where the user forms and unleashes three to six compressed balls of flame. The bright spheres can either float stationary or chase the opponent, igniting upon touch or with the user's clap of the hands. The explosions sends out heat and a buffeting breeze. [C-Rank]

Katon: Shuriken No Jutsu
("Fire Element: Throwing Star") A technique that creates throwing stars from existing fire, or either between the user's fingers via chakra. They can be launched/thrown. [C-Rank]

Katon: Enkouu no Jutsu
("Fire Element: Fiery Rain Technique") Using this technique, the user is able to alter the particles floating around in the air and combust them, creating an effect much akin to a rain of fire. People caught within the area suffer no damage directly, though combustibles, including most clothing, will catch flame. The fire rain lasts for as long as the user concentrates on it. [B-Rank]

Katon: Gouka no Jutsu
("Fire Element: Hellfire Technique") Through the use of this technique, the user forcefully expels chakra from all chakra points in their body in the form of a powerful wave of fire which covers about a thirty-foot radius around the user. Needless to say, the user is left unharmed, though subsequent use of this technique can end up frying the chakra points and leaving them damaged for some time. [B-Rank]

Katon: Gouryuuka no Jutsu
("Fire Element: Great Dragon Fire Technique") Through the use of this technique, the user is able to gather chakra into their lungs and release it into a large fireball shaped like the head of a large dragon and is about the same size. The fireball has the same burning intensity as a Goukakyuu, but it is a projectile, travels rather quickly, and has enough destructive power behind it to completely shatter through stone with ease. More than one fireball can be created with a single use of the technique, though the same amount of chakra must be used for each one. [B-Rank]

Katon: Haisekishou
("Fire Element: Burning Ash Accumulation") Through the use of this technique, the user exhales a cloud of ash at and around his target(s). By clicking their teeth together once the last of the ash is released, it explodes. The amount of chakra used in this technique is determined by how much ash is created. [B-Rank]

Katon: Hekien no Jutsu
("Fire Element: Piercing Flame Technique") This is a fire jutsu which uses the user's blood as a catalyst. What is done is that the user marks the target's skin with a bit of their blood, then performs the jutsu. After four hand seals, the user cuts their hand and slams it to the ground, causing it to erupt into a crimson flame. The fire then travels in a straight path towards its target, piercing anything in its way as it chases the target. The flame will never die out and won't stop until it hits its target or its extinguished by a strong water jutsu. [B-Rank]

Katon: Houkazan no Jutsu
("Fire Element: Fire Volcano Technique") The user his mouth to the ground and forces a fire stream technique through it, and a few seconds later, the stream can emerge in multiple places wherever the user desires. If the user targets the area directly beneath the users feet, the ground tremors slightly about half a second before the fire erupts upward. [B-Rank]

Katon: Hounami no Jutsu
("Fire Element: Fire Wave Technique") The user spits a wall of fire, however now it curls over and moves toward the direction it was fired in, soon collapsing like a blanket of fire over the selected area. Anyone caught in the area will be burned, and anything flammable that is exposed will catch fire. The size of the fire wave is determined by how much chakra the user puts into the technique. [B-Rank]

Katon: Joushou Kouha no Jutsu
("Fire Element: Rising Phoenix Blast") Through the use of this technique, the user places their hands to the ground and channels chakra through it until it reaches their target. Once the chakra gets to the ground where the target is standing, it erupts upwards in a devastating column of fire that lingers for a few seconds. [B-Rank]

Katon: Kaarashiengo
("Fire Element: Blaze Tempest Protection") A defense skill. The user blows a large stream of fire from the mouth that rivals the Endan. The fire then spirals around the user in a 5' diameter, protecting him/her from most projectiles and most techniques of C-rank or lower (save for water jutsu or those C-rank techniques intended to have high piercing potential), the users high amount of chakra in the technique breaking down those that come into contact with it. Also, strong hand-to-hand techniques and attacks can go through it, though it usually severely damages the attack in the process. [B-Rank]

Katon: Kaki Tooneedo
("Fire Elemen: Fire Tornado") A Katon style of ninjutsu in which the user will exhale a large stream of fire that will strike the ground in front of the target before it bursts upward in a swirling tower of fire resembling a tornado around the target that lasts for several seconds and can be controlled by the user through heavy focus. [B-Rank]

Katon: Karyuu
("Fire Element: Fire Dragon") Through the use of this technique, the user inhales as much air as possible and infuses it with chakra before releasing it in a huge cone-shaped wave of fire, getting larger in radius the further it gets from the user. The longer the breath is exhaled and the more chakra that is put into the technique, the larger the area of effect becomes. [B-Rank]

Katon: Karyuu Endan
("Fire Element: Fire Dragon Flame Blast") A jutsu that sends a large stream of fire towards the opponent, in the shape of a large dragon, from the users mouth. [B-Rank]

Katon: Karyuu Heki no Jutsu
("Fire Element: Fiery Snake Technique") The user is able to control the path of a stream of fire while its still in midair. The stream of fire can be controlled for as long as the user gives it his/her complete concentration or risk dispersing the stream. This technique does not create an attack by itself, and must be used at the same time as another technique as a supplementary chain attack to have any effect. [B-Rank]

Katon: Zukokku
(Fire Release: Intense Pain) The Zukokku begins by the user performing the seals of Rat, Dog, and Tiger. The user then inhales, their chest expanding as the air within their lungs is converted into fire, and exhales a small fireball onto the ground. The fireball then expands into a massive, destructive flame which spreads quickly across the ground, consuming everything within its path. [B-Rank]

Katon: Heisen
("Fire Element: War Flame") The user places his hands together to form a triangle with his thumbs and index fingers. He/She would then extend his/her arms, with the triangle still formed. From chakra alone, a projectile is formed by the user in the shape of the triangle made by his/her hands. Similar to the snowball effect, the fireball expands as it travels further. The fireball is supposed to go to as far as the user's eyes can see, setting its path completely ablaze, even lighting the surfaces of water and ice on fire. The most dangerous effect of this jutsu, though, would be the large explosion that the fireball would make if something went into direct collision with it. Most effective when it collides right at the end of its trajectory for the largest detonation. [A-Rank]

Katon: Ryuujin Bakuha
("Fire Element: Flame of the Dragon King") Through the use of this technique, the user inhales as much air as possible and infuses it with chakra before releasing it in a huge cone-shaped wave of fire which gets larger in radius the further it goes from the user. However, once the fire is exhaled, it does not disappear. Instead in lingers around. The user then forms a single seal and with full concentration, is capable of full manipulation of the flame. The user is able to make the wave of fire rise, fall, shape itself, split, rain, curve, chase, or in other ways limited only by the users imagination. The fire can be spread out and do less damage, or it can also be highly condensed to do more damage. Should the users concentration be divided at all, then the technique is broken and the fire disappears. Also, should the user move or release the seal being held, the technique will also be broken. [A-Rank]

Katon: Ryuushinsei Kouen
("Fire Element: Nova Dragon Flame") A technique that summons intense blue flames that are twice as hot as normal Katon attacks which then take the shape of a large dragon as it flies from the users mouth. [A-Rank]


Last edited by Ruth Minakaze on Thu Jul 22, 2010 5:26 pm; edited 1 time in total
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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:40 am

Leaf

Daton: Setsuki no Jutsu
("Tree Release: Tree Cutter") In order to use this technique, the user first performs the needed handseals, focuses chakra into their hands, places both hands on a tree, and then forcefully sends their chakra straight through their side of the tree and out the other. The chakra causes the composition of the wood in the tree to completely deconstruct and separate itself from the bottom and top of where the user placed their hands. This has an effect similar as if a clean cut was made straight through the tree, and it causes the tree to fall. However, through the initial force of the chakra, the user is able to dictate the direction in which the tree falls. [D-Rank]

Daton: Shiken no Jutsu
("Tree Release: Branch Solidify") In order to use this technique, the user first performs the needed handseals, focuses chakra into one of their hands, and then slaps a nearby tree with that hand. The chakra quickly shoots up into the tree and gathers around a branch of the users choice. The chakra courses into the branch, making it hard as stone and deconstructs it somewhere near the actual tree, causing it to fall off. This technique can also be used on branches just lying on the ground as well. [D-Rank]

Daton: Shirudo no Jutsu
("Tree Release: Branch Shield") Through the use of this technique, the user is able to cause a large, curving branch to sprout from a nearby tree and protect the user from some physical attacks, mostly projectiles and weak hand-to-hand attacks. However, blades and projectiles (like Fuuma shurikens) that are meant specifically to cut through things will be able to easily cut through the branch. Once the branch is formed, it remains in its position indefinitely and cannot be manipulated further. [D-Rank]

Daton: Yakiri no Jutsu
("Tree Release: Tree Spear") Through the use of this technique, the user is capable of focusing their chakra through a branch, limb, or small fern and form the end of it into a solid, sharp spear. [D-Rank]

Genton: Kongenkou no Jutsu
("Root Release: Staggering Root") By performing the needed handseals and placing a hand on the ground, the user is capable of causing a tree root from a nearby tree to suddenly bulge up from the ground. Effective placing can cause the root to stagger an opponent by rising it directly underneath them, or raising it somewhere near them as they move in that direction in order to trip them. [D-Rank]

Genton: Nawaki no Jutsu
("Root Release: Rope Extraction") Through the use of this technique, the user is capable of calling a long, thin tree root to the surface. The root is flexible, durable, and can be used just like a normal rope. The length of the rope depends on how much chakra the user wishes to put into the technique. [D-Rank]

Genton: Sabaki no Jutsu
("Root Release: Absorption") Through the use of this technique, the user is capable of making nearby tree roots grow into a nearby water supply and completely drain it. The amount of water drained depends on how much chakra the user wishes to put into the technique. This technique is primarily used to take away the water source of Suiton users. [D-Rank]

Haton: Hakai no Jutsu
("Leaf Release: Leaf Blooming") Through the use of this technique, the user is capable of making a dead or dormant tree sprout forth leaves as if the tree was at the prime of its blossom. The user performs the needed handseals, focuses chakra into their hands, and place both hands on the tree, causing their chakra to course through the tree and trigger the release of the dormant seeds within the tree. The larger the tree, the more chakra this technique takes to bring it to full bloom. [D-Rank]


Haton: Kehari no Jutsu
("Leaf Release: Pine Needle") Through the use of this technique, the user is capable of solidifying pine needles to the point that they can actually be used as normal senbon. The needles are sharp enough to pierce the skin, but they are still too fragile to use as defensive or melee weapons. Up to five senbon can be formed with this technique. Also, in order to use this technique, some sort of pine tree must be around to produce the needles. [D-Rank]

Haton: Keishi no Jutsu
("Leaf Release: Pine Rock") In order to use this technique, the user must be around a cone-producing tree. Through the use of this technique, the user performs the needed handseals, focuses chakra into their hands, and then places a hand against the tree. This causes the users chakra to course through the tree and to the cones, causing them to launch one at a time at the target. The chakra hardens the cones to the consistency of stone before launching them. [D-Rank]

Haton: Konohagakure no Jutsu
("Leaf Release: Hidden Leaf Technique") A ninjutsu technique that covers the area surrounding the user completely in leaves flowing through the air. The jutsu reduces the visibility for both the user and their enemy. This technique is used mostly as a quick distraction for the user to get away or set up for another attack. Prolonged use of this technique can be very draining on the users chakra. [D-Rank]

Haton: Shuriken no Jutsu
("Leaf Release: Throwing Star Technique") By pumping chakra into the leaves or needles of a tree, the leaves/needles stiffen, become sharp, and fly off in the direction of the users choice. The user must have at least one hand of the tree at the time of release.

Haton: Soriha no Jutsu
("Leaf Release: Razor Leaves") Through the use of this technique, the user is able to cause leaves that are either on the ground or in trees be begin to swirl around the target(s) in a fast, circular pattern. The leaves only cause light, stinging cuts at first mostly for distraction. However, if the target remains with the circle of leaves, deeper and more severe cuts will begin to develop. The leaves will swirl for as long as the user maintains focus and a steady flow of chakra. [D-Rank]

Shouton: Jouki no Jutsu
("Sap Release: Weapon Lock") By performing the needed handseals and holding their hand to a tree with weapon in hand, the user is able to draw sap from the tree around their hand. The sap instantly hardens, almost like a locking gauntlet of sorts. The hardened sap serves both to protect the primary hand and to make disarming the user virtually impossible. [D-Rank]

Shouton: Rokotsu no Jutsu
("Sap Release: Solid Fist") By performing the needed handseals and holding one or both of their hands to a tree, the user is able to draw sap from the tree around their hand(s) and up to as far as their elbows. The sap instantly hardens around their hands like gauntlets, allowing the user to pack an extra punch in hand-to-hand combat or to have a defensive guard on their arms. [D-Rank]

Shouton: Secchakuzai no Jutsu
("Sap Release: Adhesive") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it comes gushing out of hole in the tree as a highly adhesive substance. This technique makes moving around in the area where the sap lies more difficult than normal due to their feet sticking to the ground. In addition, anyone caught within the gushing sap is covered and finds it difficult to throw projectiles due to the weapons wanting to stick to their hand. The amount of sap created depends on the amount of chakra invested into the technique. [D-Rank]

Daton: Jinku no Jutsu
("Tree Release: Rapid Growth") Through the use of this technique, the user is able to channel chakra through their hands and into the ground around them. This technique, similar to Zoudaishou no Jutsu, is capable of causing all trees and ferns in the area around them to grow up to twice their size. [C-Rank]

Daton: Tanaken no Jutsu
("Tree Release: Seed Creation") In order to use this technique, the user must stick one of their specially made seeds into the ground and perform the needed handseals. Upon completion of the handseals, the ground will begin to shake slightly before a fully grown and bloomed tree begins to grow from the ground. Within 10 seconds, the tree is fully grown and full of leaves. [C-Rank]

Daton: Tenshi no Jutsu
("Tree Release: Branch Extension") Through the use of this technique, the user performs the needed handseals and places a hand on a nearby tree, causing a tree branch to sprout out quickly at the target, up to any length depending on the amount of chakra used. The branch can be of any size, but no bigger around than the tree itself. The larger and longer the branch, the more chakra is required. If this technique is used to cause a pre-existing branch to extend, the chakra cost is significantly lower. [C-Rank]

Daton: Zoudaishou no Jutsu
("Tree Release: Megasize") In order to use this technique, the user performs the needed handseals and places their hands on a nearby tree, pumping their chakra into the tree. The chakra triggers a growth all through the tree, and depending on the amount of chakra used, can make a tree up to 10x larger than normal. The amount the tree grows and how quickly it grows depends on the amount of chakra spent. For example, a Genin could make a tree grow 10x its size but might take several minutes or else exhaust all of their chakra, whereas a Jounin could raise the same sized tree in seconds. [C-Rank]

Genton: Kongen Toki no Jutsu
("Root Release: Roots of Time") Strong roots come up from the ground and tangle both the users and the enemies legs, holding both in place. If any of the roots are destroyed, the other roots go back underground, releasing all the targets. [C-Rank]

Genton: Shindou no Jutsu
("Root Release: Tremor") By performing the needed handseals and placing their hands on the ground. The user can cause the tree roots in the ground around them to move around quickly and rub against each other, causing tremors to course through the ground, causing the enemies and anyone else touching the ground except for the user to become unbalanced. The more trees in the region, the more severe the tremors. [C-Rank]

Genton: Shokabe no Jutsu
("Root Release: Protective Wall") Through the use of this technique, the user is able to summon large roots from the ground that form a protective wall in front of the user which is about their size. The wall is resistant to most physical attacks except for very sharp, slashing weapons and is very weak to Fire jutsu. In addition, this technique is capable of protecting better against most water jutsu. [C-Rank]

Haton: Akari no Jutsu
("Leaf Release: Rain of Needles") Through the use of this technique, the user performs the needed handseals, focuses chakra into their hands, and places their hands on a nearby pine tree. The chakra flows up the tree and into the pine needles, forming each needle into an effective senbon. Anywhere from hundreds to a thousand needles fly at the opponent from the tree, covering a very large area that makes the attack very hard to dodge. [ C-Rank ]

Haton: Akiha no Jutsu
("Leaf Release: Leaves of Autumn") A technique that manipulates the natural life of a leaf. The user first causes a large amount of healthy leaves to fly towards the enemy and stick onto him/her. The chakra within the leaves causes the leaves to suddenly decay. The rotten remains of the leaves become, via chakra, a poison and is absorbed into the opponents body. The poison will effectively weaken the opponent and also causes vomiting. There are a lot of leaves, but they are gathered very close together since it takes so many to stick to the opponent to be effective, making it relatively easy to dodge unless caught by surprise. [C-Rank]

Haton: Bakukei no Jutsu
("Leaf Release: Pine Bomb") Through the use of this technique, the user channels their chakra into a pine cone, filling it full of volatile chakra and a very sensitive layer of chakra on the outside. The user then throws the cone in the direction of the target(s), the bomb exploding on contact with anything it touches. The pine bomb has as much concussive force as an exploding tag. [C-Rank]

Haton: Toshuha no Jutsu
("Leaf Release: Leaves of Spring") A technique that manipulates the natural life of a leaf. The user first causes a large amount of healthy leaves to fly towards the enemy and stick onto him/her. The chakra within the leaves causes the leaves to suddenly root themselves into the opponents body which will cause very much pain. The enemys senses will also be weakened. The leaves start to draw blood from the enemy until ripped off. There are a lot of leaves, but they are gathered very close together since it takes so many to stick to the opponent to be effective, making it relatively easy to dodge unless caught by surprise. [C-Rank]

Konoha Shunshin no Jutsu
("Leaf Body Flicker") Konoha Shunshin no Jutsu is a basic village-specific version of the Shunshin technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. The user disappears in a spinning tornado of leaves, and leaves behind a scattering of leaves and twigs on the ground (which is specific to the village, Sand leaves grains of sand, Mist leaves a puddle of water, etc). The user reappears at his destination point again in a spinning tornado of leaves, which quickly disperses and falls to the ground, revealing the ninja. This teleportation-like technique is usually just used for dramatic entrances or exits. Also, this technique has a longer traveling range than that of the normal Shunshin, and can be used to 'ferry' multiple people at a time, but it costs more chakra and draws a lot of attention. [C-Rank]

Shouton: Hyouteki no Jutsu
("Sap Release: Target Marking") Through the use of this technique, the user performs the needed handseals, places one or both hands to a tree, and draws sap to both hands. The sap is very sticky, and is hard to remove for anyone other than the user. In order for this technique to take effect, the user has to touch the target with the sap. Once the sap is on the target, it works as a honing beacon of sorts for other Leaf jutsu, making further offensive uses of Leaf jutsu harder for the target to dodge. [C-Rank]

Shouton: Rougi no Jutsu
("Sap Release: Solid Casing") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it comes gushing out of the hole in the tree as a highly adhesive substance. For anyone caught within the area that the tree sprays the sap, the sap begins to harden almost instantly, making movement much more difficult, but nowhere near impossible. Through continuous movement, the sap begins to break off, giving the target back their full mobility over time. [C-Rank]

Shouton: Shouketsu no Jutsu
("Sap Release: Armor of Sap") By performing the needed handseals, and holding their hands to a tree, the user is able to draw sap from the tree around their hands. The sap then moves up their arms, and spreads all over their body except from the face and around the body joint, so as to maintain mobility. The sap then hardens into armor that is capable of stopping a lot of physical attacks. [C-Rank]

Mokuhon Majji no Jutsu
("Tree Merge Skill") Similar to the earth release skill, which allows for the user to sink into a tree/grass for use in several different acts such as to surprise the enemy or for spying on opponents. Cannot attack. [C-Rank]

Daton: Ichimon Konjou no Jutsu
(T"ree Release: Kindred Spirits") Through the use of this technique, the user is capable of, in a sense, bringing a tree to life. The user forms the needed handseals, places their hands against a nearby tree, and pumps their chakra into the tree, effectively animating the tree. The tree completely uproots and walks on its roots, and attacks with its branches. In addition, other branches can be extended from the tree elsewhere. From this animated tree, other Leaf techniques can be used, though it must be activated just as if it were another technique, including paying the additional chakra cost. The amount of chakra used for this technique depends on the size of the tree which is being animated. [B-Rank]

Daton: Koimori no Jutsu
("Tree Release: Dense Forest") Through the use of this technique, the user is capable of making the entire forest around them grow larger and thicker. By performing the needed handseals, placing their hands on the ground, and channeling chakra into the ground, the chakra courses through the ground and to all of the surrounding trees and shrubs, causing them to grow. Trees and shrubs can grow up to 10x their normal size, new thick shrubs can pop up from existing smaller ferns, and entirely new trees can sprout from individual roots from other trees, effectively turning any forest into a dense, massive overgrowth. [B-Rank]

Daton: Ori no Jutsu
("Tree Release: Cage") By performing the needed handseals, channeling chakra into their hands, and placing their hands on the ground, the user is capable of making a cage of wood around themselves or their target(s). The channel goes from the users hands, into the ground, and into nearby trees. Multiple extensions from each tree then comes at the user or target from every angle, forming a dense cage around them, either protecting them from harm and/or trapping them inside. [B-Rank]

Genton: Kanmonzen no Jutsu
("Root Release: Absolute Barrier") Through the use of this technique, the user performs the needed handseals and sends their chakra through the ground and into the trees in the area. This causes all of the tree roots in the area to grow, extend out toward each other, and merge together very tightly in front of the user, forming a large protective barrier than is capable of stopping most physical attacks, most C-rank or lower techniques, and almost any water technique thrown at it, absorbing the water into the roots. However, the wall is very vulnerable to fire, and any sort of fire touching it will cause the roots to withdraw. The barrier is very large, capable of forming a very large sphere around the user or creating a wall large enough to completely seal off a passage for some distance. [B-Rank]

Genton: Yomiton no Jutsu
("Root Release: Underworld Release") Through the use of this technique, the user performs the needed handseals and sends their chakra through the ground and into a nearby tree. This causes one of the trees roots to grow in the ground, split, and then extend the several sharp tipped roots up and toward the target in a spiraling, weaving, crossing pattern that makes the roots hard to block. [B-Rank]

Haton: Asanami no Jutsu
("Leaf Release: Crushing Wave") In order to use this technique, the user must perform the needed handseals, channel chakra into their hands, and place both hands on a nearby tree. The chakra that is then pumped into the tree shoots upward in a violent shake, making every leaf to fall off of the tree in an explosion of leaves. The leaves then fall to the ground and roll quickly like a wave toward the opponent. The chakra in the leaves significantly increases the weight of each leaf, causing the wave to crash into the opponent(s) just as a normal wave would, crushing and smothering the enemy between the thick, heavy blanket of leaves. [B-Rank]

Haton: Rasenonban no Jutsu
("Leaf Release: Spiraling Disks") Through the use of this technique, the user performs the needed handseals and sends their chakra into the ground and into a tree(s). The chakra causes up to five leaves from the nearby trees to harden into the condition of metal and grow significantly in size. The leaves then launch and spiral from the trees and at the opponent (functioning as fuuma shurikens) and are manipulated through the users full concentration. The shurikens are stopped and cannot be manipulated once embedded into something. [B-Rank]

Haton: Senpuu no Jutsu
("Leaf Release: Whirlwind") In order to use this technique, the user must perform the needed handseals, channel chakra into their hands, and place both hands on a nearby tree. The chakra that is then pumped into the tree shoots upward in a violent shake, making every leaf fall off of the tree in an explosion of leaves. In the next moment, the leaves all head at the target and begin spiraling around him/her in an extremely fast circular motion. Each leaf is capable of cutting the target if left unguarded. Due to the amount of leaves being used, cuts will go all over the body and can even cut in the same place, usually cutting to the bone with the third or forth leaf. The duration of the spiral is determined by the amount of chakra fed into the technique. [B-Rank]

Shouton: Gaidoku no Jutsu
("Sap Release: Poison") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it come gushing out of the hole in the tree as a nauseating poison adhesive. The poison causes anyone who is struck by the sap to become almost instantly nauseous. They become sick to their stomach, and become disoriented, complete with dizziness and blurred vision. The longer the sap sticks to the targets skin, the more it takes effect. After a while, the poison can cause a crippling pain in the stomach as well as uncontrollable vomiting. Even longer than that can cause the target(s) to pass out. The area of effect and how much acid is spewed forth depends solely on how much chakra the user wants to put into the technique. [B-Rank]

Shouton: Suppai no Jutsu
("Sap Release: Acid") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it comes gushing out of the hole in the tree as a very strong acid. The acid is strong enough to badly burn anyone caught within the area, and will melt through just about anything/anyone caught within the area. The area of effect and how much acid is spewed forth depends solely on how much chakra the user wants to put into the technique. [B-Rank]

Haton: Moriken
("Leaf Release: Forest Guardian") Through the use of this technique, the user performs a long strand of handseals, focuses chakra into their hands, slams their hands on the ground, and forces their out quickly into all of the trees in the area. With an explosion of leaves from above and from each tree that can actually be felt as vibrations through the air, every leaf from every tree in the area will fall from the tree and head toward the opponent from all angles. The leaves will spiral around the target(s) very quickly and in a circular patter, cutting deeply into the skin due to the sheer number, and within just a couple of seconds, the cutting with the leaves is enough to actually cut someone to pieces. [A-Rank]

Haton: Tenraikaze
("Leaf Release: Divine Wind") Through the use of this technique, the user performs the needed handseals and sends their chakra into the ground and into a tree(s). The chakra causes up to 12 leaves from the nearby trees to harden into the condition of metal and grow significantly in size. The leaves then launch and spiral from the trees and at the opponent (functioning as fuuma shurikens) and are manipulated through the users full concentration. The shurikens are stopped and cannot be manipulated once embedded into something. [A-Rank]
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Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:41 am

Cloud

Amekumo no Jutsu
(Rain Cloud Technique) Through the use of this technique, the user is able to create a large cloud in the sky that creates rain. The total radius of the cloud can cover nearly an entire village or smaller city, and the amount of rain can range from being a very light sprinkle to extremely heavy flooding downpours (though even the strongest of ninja won't have the chakra needed to create a flood). The rain can be more focused on a single area to cut down on chakra cost. All of this is dependent on how much chakra can be spared to the technique. For example, a genin may have the chakra to make it lightly sprinkle over the village, or rain heavily in a much more focused area. Whereas a jounin can achieve the same genin's focused effect over the spread of the entire village. [D-Rank]

Bokasukumo
(Obscuring Cloud) The basic in cloud jutsus, it causes moisture in the air to condense around the caster, covering him with a veil of cloud. To other people, it looks like the cloud was produced by the whole surface of his body. It is similar in area to a smoke bomb, and takes a bit longer to use, but the resulting cloud can persist even up to a minute. [D-Rank]

Kuchiyose Kumo no Jutsu
(Cloud Summoning Technique) This is the most basic of the cloud techniques. Using their chakra, the user is able so slightly solidify moisture in the air in order to form thick clouds around the area. The clouds greatly obscure vision in the area, and also provide the substance needed to perform other techniques. The weather around greatly effects how much chakra is or isnt needed to perform this technique. For example, the moisture on a hot summer day will be much harder and require more chakra to draw out than if it were a mild, foggy morning. [D-Rank]

Kumo Makura no Jutsu
(Cloud Pillow Technique) After focusing his chakra, the user will perform the hand seals and create a cloud like pillow to cushion their fall. This is normally used to prevent them from dying after falling down from great distances. This can also be used on others. [D-Rank]

Kumoraichi no Jutsu
(Lightning Cloud Attraction Technique) Through the use of this technique, the user exhales a small cloud into the palm of their hand and blows it at the target. The cloud then evaporates into a very thin smoky substance and lingers around the target. The substance is statically charged and attracts lightning jutsu, making them harder to dodge. The cloud can be dispelled with wind jutsu or even a strong burst of chakra from the target and is useless against extremely fast targets who can simply move so fast they leave it behind. [D-Rank]

Kumorei no Jutsu
(Cloud Ghost Technique) This technique allows the user to spit out a single cloud entity. The ghost has the user's head, albeit warped in a cute way, and the lower body of a ghost. They do very little damage alone, but can be quite a nuisance due to their speed. [D-Rank]

Kumosuku Enka no Jutsu
(Transparent Cloud Viewing Technique) Through the use of this technique, the user is able to see clearly through chakra formed fog, haze, and clouds in the area. Though not much chakra is used, the continuous flow of chakra to the users eyes can cause strain to the eyes and induce severe headaches if used for too long. [D-Rank]

Satsukumoku no Jutsu
(Extinguishing Cloud Technique) Through the use of this technique, the user is able to exhale a cloud that almost looks to have a 'creamy' substance, like shaving cream. The creamy cloud then spreads and grows over an area, extinguishing any natural fire in the area, and even fire jutsu of C-rank or lower. [D-Rank]

Assaikumo no Jutsu
(Crushing Cloud Technique) Through the use of this technique, the user is able to exhale a cloud in the immediate area that can grows very quickly and to a very large size. The cloud has the hardness of a hard mattress, and is especially dangerous in solid enclosed areas where the targets can be crushed between walls and the cloud. [C-Rank]

Dokumo Kiri no Jutsu
(Poison Cloud Mist Technique) Through the use of this technique, the user is able to exhale a grayish cloud substance that holds a poison in it. The mist covers a 20 foot radius, and as long as anyone other than the user is inside the cloud cover, they feel incredibly sick to their stomach, dizzy, and have a reduced reaction time. [C-Rank]

Kumo Bunshin no Jutsu
(Cloud Clone Technique) A jutsu utilizing clouds or specifically, ambient moisture within the air. The clones are formed, but are weak. However, when they are struck, they explode into a thick blanket of cloud. This blanket will temporarily blind the attacker. [C-Rank]

Kumo Shunshin no Jutsu
("Cloud Body Flicker") Kumo Shunshin no Jutsu is a basic village-specific version of the Shunshin technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. The user disappears in an eruption of fluffy clouds and a thunder crack, and leaves behind a scorch from lightning on the ground (which is specific to the village, Sand leaves grains of sand, Leaf leaves twigs and leaves, etc). The user reappears at his destination point with a bolt of lightning, which instantly disappears, revealing the ninja. This teleportation-like technique is usually just used for dramatic entrances or exits. Also, this technique has a longer traveling range than that of the normal Shunshin, and can be used to 'ferry' multiple people at a time, but it costs more chakra and draws a lot of attention. [C-Rank]

Kuroikumo no Kabe
(Thick Cloud Wall) Using this jutsu, a ninja can condense the moisture in the air into a thick cloud, which persist for as long as he is focused on maintaining it (he can move and dodge attacks but cant attack or use jutsus). There is one difference between this technique and the obscuring cloud; the particles of water are bound with the users charka, making the cloud as thick as water. It is hard to move inside the cloud and any projectiles fired through it will quickly lose momentum. It can be used for vaious puposes, from providing cover to allies to fighting fires. [C-rank]


Raikumo no Jutsu
(Lightning Cloud Technique) Through the use of this technique, the user is able to create a cloud in the sky that releases lightning bolts that can be created and guided by the user's chakra. From up high, the lightning bolts deliver only a light shock, but the user can use their chakra to bring the cloud slowly closer. The closer the cloud is, the more intense the shock is. Once the cloud is within about 10 feet or so of the target(s), the shock is like that of the standard lightning bolt technique. [C-Rank]

Rakukumo no Jutsu
(Falling Cloud Technique) Through the use of this technique, the user is able to create a cloud in the sky that keeps getting bigger as time passes. It is hard to even recognize this as a ninjutsu technique, as the cloud in the sky look exactly like a normal cloud in every way. However, once the user has decided that the cloud is big enough, they can use their chakra to weight it down and drop it on their target(s), crushing them. The cloud can be as big and heavy as the user wants, but it takes longer to create the bigger it gets and it takes up more chakra. Common sizes have been known to be from as big and heavy as a bowling to as big and heavy as a house. [C-Rank]

Fuukumo no Jutsu
(Wind Cloud Technique) Through the use of this technique, the user is able to create a large cloud in the sky that gusts strong winds. The radius of the wind covers about a mile and can range from just a gentle breeze to F3 tornado winds depending on how much chakra is spent. The winds can be more focused on a single area to cut down on chakra cost. However, if tornado level winds are used over a full mild radius, the technique won't last long and will be VERY draining on the user's chakra. [B-Rank]

Ikigurushii Kumo no Jutsu
(Choking Cloud Technique) When the victim is surrounded by clouds, the user of this technique may then force their chakra into the clouds. This causes the clouds to form hands grasp around the target's neck and begin to squeeze tightly. The clouds can be cut, but are instantly reformed without loosening their grip. However, this takes up more chakra from the user each time the clouds are cut, so escape is possible through this means as long as the user releases the technique before the target chokes to death. [B-Rank]

Kumoreibakudan no Jutsu
(Cloud Ghost Bomb Technique) A variation of Kumorei with greater lethality. The user forms a ghost with the potential to explode. The ghost then, utilizing its deceptive cuteness, approaches the target. In a kamikaze attack, the ghost explodes, hopefully taking out the target. [B-Rank]

Kasuikumo no Jutsu
(Cloud Spike Technique) Through the use of this technique, the user can exhale a thick, condense cloud that travels very fast toward the target. The cloud jet is about as big around as a basketball and can have either a blunt or sharp tip to attack the enemy with. In addition, the cloud jet can be split in several smaller spikes. [B-Rank]

Kumo Hiryuu
(Cloud Dragon) With this level of control, a ninja can control clouds to a degree that allows him to make them into a solid shape. He creates a dragon made of billowing clouds, which is solid enough to fly within his sight and either attack or defend. The dragon exists for as long as its creator uses no other jutsus and has enough chakra to maintain it. It can block attacks, slam into enemies (though it is too "soft" to cause much damage in itself, it can slam enemies against obstacles) or even carry passengers. Also, while the user cannot use any other jutsus, as long as he touches the dragon, he can pump extra chakra into it, to make it spit lightning bolts. [B-rank]

Kuroikumo no Kansei
(Thick Cloud Trap) This jutsu resembles thick cloud wall - the user forms a thick cloud to shield himself, using chakra to solidify it, so that it becomes as thick as water. There is one more thing however. The user has more control over the cloud and can move through it unimpeded, so an enemy foolish enough to pursue him into it, will find himself in grave danger. This jutsu is usually employed as part of team tactics, to block the enemie's route of escape. [B-rank]

Yasei Boufuu
(Wild Storm) With the jutsu user as the center, this technique collects thunder clouds overhead and makes lightning rain down on an area of several blocks. Death is highly unlikely. At the worst, the target(s) will suffer minor paralysis. At the best some the target(s) will suffer some light to moderate burns and longer paralysis. If the user is within line of sight, there is little possibility of avoiding this attack. [B-Rank]

Arashikumo no Jutsu
(Storm Cloud Technique) Through the use of this powerful technique, the user is able to create a large storm cloud in the sky that has all of the same extremities of the "perfect storm". The cloud covers the area of about a mile. It creates lighting bolts (chakra, not real) that can be controlled by the user, creates heavy hurricane level winds, and flood-level rain downpour within the area. This is a forbidden kinjutsu technique that has been known to level small towns and should only be used in the most careful and extreme of circumstances. (NOTE: Drains A LOT of chakra) [A-Rank]

Byakukumo no Hayai Shikyo
(White Cloud of Swift Death) A powerful jutsu, it is a stronger version of thick cloud trap. The user covers the battlefield with a thick cloud which impedes movement as if it was liquid. However, the user and all allies he can identify when casting the jutsu, are left with normal freedom of movement. (even so, they are still limited by the visiblity, which is about one meter). [A-Rank]
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Basic Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 5:41 pm

Basic

Bunshin no Jutsu
("Clone Skill") A basic ninja jutsu required to graduate into a Genin. Clones of the caster are created in their perfect likeness. They are false images, somewhere near the realm of illusions, but physically present. They can not cast jutsus or throw weapons, as they possess no material form. "Bunshins" will automatically disappear when hit. [E-Rank]

Henge no Jutsu
("Transformation Skill") A basic ninja jutsu required to graduate into a Genin. The user is transformed into a different appearance. They can change into anything from another person to a shuriken, as long as it is not a gas or liquid. In transformation, the user retains the same strength, weight, and density; one can not fly away as a bird or evade an attack as smoke. [E-Rank]

Kawarimi no Jutsu
("Body Substitute Skill") A basic ninja jutsu required to graduate into a Genin. The user switches his or her body with another object in an instant. It can be a plant, object, or animal, but not a person, something gaseous, or a liquid not in a container. Traditionally, the ninja inexplicably switches with a log. It is a useful jutsu for escape or evasion. [E-Rank]

Nawanuke no Jutsu
("Rope Escaping Skill") Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds. The user focuses their chakra into the ropes, causing a bare minimum of friction between them; this will cause simple knots to come apart. [E-Rank]

Advanced Basics

Kabenobori no Jutsu
("Wall Climbing Skill") By focusing chakra into the feet, the user is able to walk on walls. Walls that are thin or frail are more difficult to walk on without breaking them. [E-Rank]

Kinobori no Jutsu
("Tree Climbing Skill") By focusing chakra into the feet, the user is able to walk on trees. More difficult than walking along solid walls. [E-Rank]

Suimen Hokou no Gyou
("Art of Water Walking") By focusing chakra into the feet, the user is able to walk on water. More difficult and chakra-consuming than walking on trees. [E-Rank]

Shunshin no Jutsu
("Body Flicker") Shunshin no Jutsu is a basic technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. This teleportation-like technique is usually just used for dramatic entrances or exits, as upon arrival in the new location, the ninja will need to completely reorient themselves to their surroundings. It also uses far too much chakra to be used for traveling purposes. It may not be used in battle. [E-Rank]

Kai
("Dispel") Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. [D-Rank]

Other Skills

Ayatsuito no Jutsu
("String Reeling Technique") Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. (Note: Needs wire.) [E-Rank]

Heki Ato no Jutsu
("False Tracks Skill") A basic skill used by ninja to escape evasion. The ninja will slip an ashario on to the bottom of each of their sandals. An ashario is a thin wooden pad with grooves that look like an animal's paw. Once attached to the soles of a person's feet, they will leave animal tracks instead of that of a human when moving over terrain. Usually, this will at best be a temporary relief from being tracked, because skilled ninja will quickly see the falsehood and resume the chase. By the same token, a skilled ninja using an ashario can arrange it in such a way that the tracks appear highly realistic even to other skilled ninja. [E-Rank]

Muon Kutsuoto
("Silent Footsteps") A handy skill that focuses chakra into the feet to silence the user's footsteps. Sounds caused by stepping on or kicking things are muted, but audible. More difficult than walking on water. [E-Rank]


Puryashi no Jutsu Credit to Paws / Ieshu
("Plushie no Jutsu") A simple technique where you convey chakra into your favorite plush animal and make it hop around with your hands. A variation is to simply move it with your hand in a way that others can't see. (Note: A stuffed animal required.) [E-Rank]

Touton no Jutsu
("Transparent Escape Technique") A super-perverted technique. The ninja uses basic skills such as hiding, transformation, body-switching, and innate ninja cunning to evade the wary eyes of normal people; most notably, naked bathing women. Jiraiya used it for peeping as a kid. [E-Rank]

Youjitsuba
A ninjutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction. [E-Rank]

Inbijiburu Shi-su
("Invisible Sheath") This technique was designed as a means to carry large swords (or perhaps other weapons) without concealing it in an actual sheath or occupying their arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is minuscule enough to be held for almost indefinite periods of time. [D-Rank]

Fuuami
(Air Walking) Through the use of this advanced technique, the user is able to flow their chakra through their body in such a way that it makes them almost weightless. As long as the user keeps moving, they can walk over any sort of substance imaginable, running across very small and thin tree limbs, jumping off of falling leaves, and even 'gliding' through the air over great distances and being immune to falling damage. [C-rank]

Muon Satsujin Jutsu
("Silent Homicide Technique") This technique utilizes Muon Kutsuoto in conjunction with the user's skills to move with quickly with the utmost of silence, focusing chakra throughout the user's body to mute the sound of shifting clothing, clattering weapons, and any other small sounds that would otherwise cause detection. A technique that is generally only learned by ANBU due to its difficulty. [B-Rank]

Unclassified Ninjutsu

Dramatic Wind
This jutsu causes wind around a person to blow vertically, with the user in the center, as opposed to horizontally. No use except for when you want to put on a show, in which case cloaks become particularly dramatic. [Rank E]

Bunshin Henge no Jutsu
("Clone Transformation Skill")
This causes a number of the user's clone(s) to transform into another shape. This does not change their original strength or resilience, simply their appearance. (Note: Does not work on Kage Bunshin or bunshins that can use chakra and perform "henge.") [D-Rank]

Chakra Bakueda no Jutsu
("Chakra Limb Explosion Technique") Through the use of this technique, the user is able to gather chakra into a part of the body they use to strike with. With the next strike, chakra is released to deal more damage to the target. The extra amount of power is determined by how much chakra is used. [D-Rank]

Dourinkai Souran no Jutsu
("Body Temperature Control Technique") Through the use of this technique, the user is able to gather chakra throughout their body and use it to regulate their body temperature. This commonly allows users to ignore inclement weather effects to the hot or cold extreme. Using more chakra will give the user some resistance to fire jutsu or ice/water jutsu that damage with only the cold aspect. [D-Rank]

Hea Senbon
("Hair Needle") The user pulls out his hair and uses chakra to harden it into a needle. The ninja can throw the hair needle to attack foes. [D-Rank]

Inbijiburu Shi-su
("Invisible Sheath") This technique was designed as a means to carry large weapons without concealing them in an actual sheath or occupying the user's arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is miniscule
enough to be held for almost indefinite periods of time. [D-rank]

Kage Shuriken no Jutsu
(Shadow Shuriken) A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy. [D-Rank]

Kajou Henge no Jutsu
("Item Transformation Skill") Long story short, a henge for items. It transforms an object into something different or just adding in different features, whether the object is a plushie, shuriken, kunai, staff, or etc. [D-Rank]

Ninpou Takajinsasu
("Piercing Hawk Blade") Makes the needles that the user throws or controls extend up to four feet in length. The user can return the length to normal at will. [D-Rank]

Noniku no Jutsu
("Odorless Technique") Through the use of this technique, the user is able to channel chakra throughout their entire body in order to cover up any trace of scent they have. [D-Rank]

Oboro Bunshin
("Haze Clones") NOT MIST CLONES! Ninjutsu technique. Oboro bunshin is a normal Bunshin technique which creates approximately a hundred clones of the user. Due to the number of clones created, the user can take the opportunity to hide from the target. (Note: A team jutsu. Like Konbi Henge, more than one person needs to know this technique in order to spread the clones.) [D-Rank]

Sanso no Jutsu
("Air Supply Technique") Through the use of this technique, the user gathers chakra into their lungs and converts it into oxygen, allowing the user to breathe even in the absence of oxygen. The amount of time this technique is used determines the amount of chakra used. [D-Rank]

Chakra Seiryoku no Jutsu
("Chakra Force Technique") Through the use of this technique, the user is able to channel chakra through their entire body, focus it, and then release it in every direction, knocking back nearly anything that is within a 5 foot radius of them. [C-Rank]

Fuyugomori no jutsu
("Suspended Animation") Through strict meditation training, a ninja can learn to slow his metabolism and life functions. While slowed in this way, he can only move very slowly or use handseals. He cannot do anything that requires physical effort. The technique can be used for various things: it can allow a ninja to wait in ambush for days without moving, it can slow the bleeding or the effects of poison while he is waiting for medical aid. It can even allow him to function for several minutes without air or convince his enemies that he is dead. (it takes a medic of at least the same level or someone like a Hyuuga to guess that he is alive.) It takes one full post to restore normal body functions. [C-Rank]

Haritsuba
(Aka: "Fukumi Hari - Hidden Needles") A Ninjutsu technique where the ninja spits needles out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction. [C-Rank]

Hitokemuri Bunshin no Jutsu Credit to Paws
("Bandit Smoke Clones") At any range, the ninja creates a real clone; unlike Kage Bunshin, it cannot utilize any techniques. The clone will either divert or battle the target, or create more clones of itself. The clones can surround the target(s), and then explode into a cloud of blinding black smoke. [C-Rank]

Ishiki Debari no Jutsu
("Extra Sensory Projection Technique") Through the use of this technique, the user is able to use their chakra to heighten their senses. The chakra must be flowed to the appropriate place to take effect. The degree of amplification to the senses and how many are being amplified determines the amount of chakra that is used. [C-Rank]

Kazaguruma Yaiba Credit to Kazaguruma the Cloud Genin
("Windmill Blade") The ninja spins a sword in front of him/her, generating a powerful fan-like effect that can disrupt most conventional ranged attacks. [C-Rank]

Kuchiyose no Jutsu
("Summoning Technique") The Users signs a blood contract with the animal summoning, then with the correct seals they can summon the animal. There are many different types of creatures that can be summoned: snakes, toads, slugs, monkeys, dogs, turtles, spiders, etc. A person can not have a contract with an entire "family," as in the manga, but rather only individual animals. (Note: See the summoning rules; jutsu rank [C-A-Rank]

Kuchiyose Tobidougu
("Projectile Weapons") Ninjutsu summoning technique utilized by the Leaf ninja TenTen. TenTen specializes in throwing projectile weapons. To enable her to carry more weapons, she stores them in a summoning scroll. When needed she can unwrap the scroll and summon whatever weapon she needs. [C-Rank]

Kugutsu no Jutsu
("Puppet Skill") See Hidden Sand Village Exclusive - Puppet Techniques

Ningyoushibai no Koutetsu
("Puppet Show Reshuffle") With the ground littered with weapons, the ninja threads their chakra around them all, controlling them like a marionette. The attacker then raises them all and launches them. (Note: Effective with Kuchiyose Tobidougu.) [C-Rank]

Ryunami Genko no Jutsu
("Dragon Wave Fist Technique") Through the use of this technique, the user is able to gather chakra into their fist, focus it, and finally release it. They throw the punch normally, but can use it as a ranged attack that strikes with the same amount of force that the punch would have struck with originally. The longer the attack has to travel, the more chakra it uses. [C-Rank]

Soushuuha
("Manipulate Advancing Blades") Soushuuha is a Ninjutsu technique that utilizes kunai. This technique allows a ninja to hover multiple kunai in the air while he approaches a target. The technique allows a ninja to unleash a torrent of kunai much more quickly than if each was thrown individually. [C-Rank]

Tsuppari Shuuha Credit to Paws/Hayate and Hulie
("Thrust Wave") Simply, the ninja gathers chakra into his weapon (with piercing attributes) and thrusts it forward, sending an invisible short-ranged shockwave out to hit the opponent. The weak shockwave is usually meant to stagger the opponent. Parrying or catching the weapon does not deter the shockwave. [C-Rank]

Kage Bunshin no Jutsu
(Shadow Replication Technique) Unlike the normal Replication Technique, this jutsu creates not merely an illusion but multiple real bodies of yourself. The strength of the clones is evenly distibuted among the user and every clone, making it impossible to decipher which is the original. Since these are real clones, unlike regular Bunshin no Jutsu, they can cause damage to a target; however, they will disappear if hit. [B-Rank]

Bakuretsu Kawarimi no Jutsu Credit to Sylia / Kureiko
("Explosive Body Substitute Technique") Similar to the standard version of quickly replacing one's self with an object, the ninja often replaces herself with an object with an explosive or some form of bomb instead. [B-Rank]

Bunshin Enka Credit to Paws / Hulie
("Clone View") A ninjutsu that is used on conjunction with any of a ninja's bunshins. After forming the needed hand seals, the ninja creates a vision before himself that displays a bunshins 1st person view. This is used for long-range surveillance and spying. [B-Rank]

Chakra Yori no Jutsu
("Chakra Spike Technique") Through the use of this technique, the user is able to channel chakra into their any part of their body, focus it, and then release it in any or even multiple directions, causing "spears" of silver chakra to come out of their body and at their target. The amount of chakra used depends on how many spears are created, and how long they are. [B-Rank]

Chakra Kirekadou no Jutsu
("Slicing Chakra Vortex Technique") Through the use of this technique, the user is able to channel chakra through their entire body, focus it, and then release it. The chakra presents itself as a swirling vortex of silver chakra that cuts as deep as a sword everything within five feet of the user. The warning comes in the form a strong gusting force (not enough for knock-back) that comes about a second before the vortex starts up. The effect is a single immediate burst lasting for about a second, but duration can be lengthened with extra chakra. [B-Rank]

Doku Bakuretsu
("Poison Explosion") The user blows poison breath into the air, with force that rivals that of the Zankuuha. The poison used causes the victim to vomit constantly, and grow purple and green spores on their skin. It begins to paralyze the user, and internally burn them on the inside. An upside of this, is that it last a few minutes, but the suffering is great. [B-Rank]

Doku Kiri
("Poison Fog") This technique allows a ninja to expel poison gas from their body. This can serve as cover to escape and as an offensive technique against the opponent. [B-Rank]

Kawara Shuriken
("Tile Shuriken") Tiles near the user are transformed into usable shuriken, and are directed toward the target. The 3rd Hokage uses this ability on Orochimaru while on a traditional Japanese tile roof. Not canon, but due to its high rank, it is assumed that this technique does something more and was only called this by the Hokage due to circumstance, perhaps. For board purposes, let's assume that this technique can turn ANY suitable object into a shuriken. [B-Rank]

Konbi Henge no Jutsu
("Combination Transformation") Konbi Henge is a Ninjutsu technique that allows two ninja to transform themselves temporarily into another person or thing. While in the form, they can use the physical characteristics of the one they are impersonating. (Note: Both people need to know this move.) [B-Rank]

Kuchiyose Doton Tsuiga no Jutsu
("Tracking Fang Technique") It is a Ninjutsu technique utilizing the Earth element. The ninja will withdraw the tracking scroll from the pouch on his vest and wipe the blood of the one he/she wants tracked on it. After forming the needed hand seals, he will slam the scroll onto the ground. This will release the nin dogs into the earth to follow their excellent sense of smell to track the targets blood. This allows the ninja to track his short range target, even when he/she can not see them. After finding their target, the dogs will emerge from the ground to bite and pin down their target. (Note: There can be different variants of this, depending on the Kuchiyose you use. Any LAND animal can go underground and use its best sense to track the target (ie: Dog's nose, snake's tongue, etc)) [B-Rank]

Kuchiyose Okami Kisoku
("Summoning Jutsu - Wolf's Breath") A jutsu which calls on the power of the Phantom Beast Grariel, an untamed summon beast that takes the shape of a massive two headed black wolf. This jutsu causes Grariel to be summoned before the user, spraying a gush of water from its mouths at the target. Seconds after doing this, the water instantly freezes the target with ice and right after that, the ice is shattered along with whomever was in it. By careful placement, though, it is possible to keep the target alive in ice. [B-Rank]

Kuchiyose Yatai Kuzushi no Jutsu
("Food Cart Destroyer Technique") Using the size of the summon or animal to his advantage, the ninja summons it on top of his target, crushing them. This may be used with other animals (Note: needs Kuchiyose no Jutsu and a large enough summon) [B-Rank]

Shoushitsu Shuriken no Jutsu Credit to Kokoro / Fox
("Invisible Shuriken technique") A technique which renders shuriken invisible. Up to five shuriken can be made invisible at one time. [B-Rank]

Tobikiri Kawarimi no Jutsu
(Greater Body Replacement Technique) This technique functions just like a normal Kawarimi technique, except that the replacement doesnt have to be of similar size or weight to the user. Instead, the user can replace themselves with something as small as a tiny pebble or something as large as a house. [B-rank]

Tsuigeki Sazanami
("Pursuit Ripple") A jutsu designed to supplement sword fighting. By swinging a sword, a shock wave is created along the ground, which then attacks a target. Even if the target tries to run away, the shock wave will continue following the target. A shinobi skilled with a sword should learn this jutsu as it is useful on both land and water. [B-Rank]

Kanashibari no Jutsu
("Body Freeze Skill") A special ANBU-originating technique used to immobilize enemies. The user stares the enemy straight in the eye and freezes them in their tracks. Requires direct eye contact, and the user can not move while using this jutsu. [A-Rank]

Kuchiyose Kuroi Kemono
("Summoning Jutsu - Black Beast") A jutsu which summons three "Black Beasts." The Black Beasts then touch the target(s) and start draining their chakra. The size and shape of these beasts are dictated by their creator but one common trait is that they will have speed equal to that of a Chuunin at their best and should they be defeated they will not be able to be recreated for five posts following their demise. These beasts can only be harmed by offensive jutsus utilizing chakra be it elemental or other and cannot be attacked through physically. [A-Rank]

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Genjutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 5:46 pm

Unclassified

Kasumi Juusha no Jutsu
(Mist Servant Technique) A Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunais and shurikens matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servant's illusion body but not destroy it. [D-Rank]

Konchuu Muri
(Insect Swarm) A genjutsu where the user must make eye contact with the target before activation. This technique causes the opponent to believe that a swarm of small insects flies around him/her. Often used as a distraction in order to set up for an attack or retreat. [D-Rank]

Magen Jigoku Kouka no Jutsu
(Demonic Illusion Descending Hell Technique) Jigoku Kouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After the user forms the needed handseals, a huge ball of fire will descend from the sky to envelope their target. [D-Rank]

Magen Shinku Niwakaame
(Crimson Rain) A distraction genjutsu in which the sky seemed to become dark and cloudy before it begins to rain. But this is not an ordinary rain - it is a rain of blood as the drops strike the target in their mind. [D-Rank]

Magen Narakumi no Jutsu
(Demonic Illusion Hell Viewing Technique) Narakumi no Jutsu causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion. [D-Rank]

Nakimane no Jutsu
(Animal Cry Imitation Technique) With this technique, the user is able to alter a target(s) auditory perception within a certain area. This causes a single uttered word from the user to be perceived by all within earshot to be heard as the call of an animal, as specified by the user. [D-Rank]

Okodasu no Jutsu
(Intimidation Technique) Using this technique, the user makes a single or group of specified targets to perceive the user as being much bigger and much more threatening than he/she actually is. [D-Rank]

Tenraiyuu no Jutsu
(Divine Courage) A basic genjutsu technique that is placed upon the user's brain and nervous system. This causes the user to not feel unplesant apprehension. The genjutsu however stops when you're hit. [D-Rank]

Unknown Magen Environment Genjutsu
This genjutsu will make a person see an illusion of traveling through terrain repetitively, plus an illusion of the gen user from far away. Much like a mirage, the users image is stationary. Every time the target of the genjutsu blinks his/her eyes, the mirage appears farther and farther. [D-Rank]

Gentai Kusari
(Restriction Chains) This technique makes the target believe that "unbreakable" iron chains extend from the user's hands and into the ground before bursting out of the ground to bind them where they stand. This technique immobilizes both the user and the target. Should the user move, the technique is broken. [C-Rank]

Heki Bunshin no Jutsu
(False Clones) It makes a victim believe that he is fighting four bunshin clones; the jutsu user has actually disappeared from the illusionary field, replaced by one of the illusion clones. In other words, from a victims POV, the jutsu user doesnt disappear from his position but instead his figure is replaced by a heki bunshin. The jutsu user is unaffected by the genjutsu and can move in the real world; the bunshins can maneuver but not attack. This subtle technique can be dispelled by Kai (if noticed) or if the opponent rids of the four bunshins. [C-Rank]

Kokohi no Jutsu
(False Place Technique) Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. [C-Rank]

Kori Shinchuu no Jutsu
(Sly Mind Affect Technique) Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over again. [C-Rank]

Meimeiito Kibou no Jutsu
(Invisible String Trick) A genjutsu technique that makes the victim believe that a ninja's strand of string or wire is invisible. This is useful and subtle, because the opponent will believe that the string tool that the ninja is actually holding is invisible. To the user's eyes it is not, and he can wield it efficiently without a problem. (Note: One target only) [C-Rank]

Magen Meionizoku no jutsu
(Demon Illusion Dark Ogre Race) A diversion genjutsu where the ninja creates tall shadow creatures in front of the targets. First the genjutsu forms clouds to block out the sun or moon, forming darkness. Then, the ogre or ogres appear. When the enemy attempts to attack the ogres, they will merely disrupt their illusion bodies but not destroy them. The ogre can chase, but not attack the targets. [C-Rank]

Magen Shourai Zetsumei no Jutsu
(Future Death Technique) When used on a target he sees the future deaths of his family, friends, and then finally his own. If he believes this is how things will happen, he may go insane -- if not, nothing happens. [C-Rank]

Nemuri
(Sleep) A Genjutsu technique where the ninja places his hand on his target's shoulder and forces them into a deep slumber. A useful technique when subterfuge is involved with a mission, but utterly useless in combat. [C-Rank]

Omoi Fugu no Jutsu
(Mind Fog) The opponent thinks that they are surrounded in a blanket of thick fog. [C-Rank]

Sakki
This genjutsu forges a direct connection between the user and victim. Its effects can be used at any distance at which the victim can see the user, but it is most cost-efficient and effective at close ranges, up to ten feet away from the victim. After a middle-length seal sequence, the target will see the users body blur, as if the user were vibrating very rapidly. This effect makes it no harder to locate the user, although it may make the victim want to have his eyes checked. When the user makes an aggressive motion- such as a feint with a sword or a throwing motion with a kunai or shuriken in hand- the victim will see it as a completed attack; he will believe the sword was swung through properly or the weapon was thrown. These illusory attacks are auditory and visual. They have no real effect; if a feinted attack hits the genjutsus victim, the false attack will fade out and the victim will feel no pain or impact. As a practical result, the user will appear to attack about twice as often as she should be able to. [C-Rank]

Sparkling Madness
A genjutsu that causes the chosen target(s) to see visions of blinding sparks. Much like fireworks they combust in the targets faces at point-blank, and also creates the similar explosive noise to the targets. This genjutsu is used to subdue the targets until dispelled. [C-Rank]

Yuumon
(Anguish) This genjutsu makes the target feel a amount of crippling pain, sometimes enough to make one pass out. It is often described as feeling as though you were on fire. Technique is very easy to recognize as jutsu unless used in conjunction with some other damaging jutsu. [C-Rank]

Magen Nenshouniku
(Combustion flesh) A genjutsu where a target(s) sees their body slowly boil, then ignite on fire, consuming the target(s) Those affected by the genjutsu have their eyesight in the way of the fake fire. A vivid optical illusion that lasts for severalseconds but there is no heat or pain emitted. [C-Rank]

Magen Majindoki
(Devil Wrath) A genjutsu which makes someone see the place where they stand on explode in a bright fiery blade, including other people nearby for several seconds. Voices other than the one who created the genjutsu are muted form the victims' hearing. [C-Rank]

Taishou Henzou
(Target Alteration) A distractive genjutsu technique that makes the target(s) see another as a different person. It must be the genjutsu user himself or a person the user has seen before. For example, if the ninja is battling two guys and is hiding, he uses the genjutsu on one of them. That one target of the genjutsu will see the other person as either the gen user or another person of gen user’s choosing. The other person will not realize that its form was changed. [C-Rank]

Bara no Makai no Jutsu
(Thorns of Hell Technique) Thorns rise from the ground in the target's mind, and begins to wrap around his being. With each movement the thorns tighten around the target -- which is actually attacking the mind of the one entangled. Soon enough, if the prey of Bara no Makai cannot escape, he will be unable to move for weeks -- or even months. [B-Rank]

Jubaku Satsu
(Tree Binding Death) AKA Kishikiri no Jutsu. After forming the needed hand seals, the ninja will disappear and approach the target. Once near the target, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the ninja will appear from the tree itself and stab the target with a kunai. [B-Rank]

Morishouheki no Jutsu
(Forest Barrier Technique) This strange genjutsu creates a very tall and wide barrier designed to stop ones opponent. No matter how unreal or ridiculous it may seem, to the user it is an authentic barrier made of tree for all intent and purposes. It has a scent, can be touched, and completely obscures what lies beyond the wall. Furthermore, the wall cannot be destroyed and a strange force prevents the affected target(s) from passing through or intentionally attacking a creature beyond the wall (though it might happen unintentionally, such as when a person is caught in the area of effect of a technique aimed to destroy the wall). [B-Rank]

Nemurihane
(Feather Sleep) AKA Nehan Shouja no Jutsu. A Genjutsu technique where the ninja targets a mass of people and puts them to sleep. Illusory feathers appear to rain upon them, and they will then fall into a deep slumber. More useful than the simple Nemuri Genjutsu, this technique is still useless in combat. [B-Rank]

Saimin no Jutsu
(Hypnotism Technique) By concentrating chakra into their eyes, the user is able to create the illusion that he/she is not directly a threat to the target. This technique employs the use of several illusions in order to give out a trustworthy illusion including: changing the user's appearance into something the target would find unthreatening, giving them a soothing or calm voice, etc. If the target has anything other than animal intelligence, this uneasy trust is easily broken and the target will soon come to their senses if the user obviously wrongs them in some way. Eye contact must be made for this technique to work. [B-Rank]

Saimin Jutsu Kage Kiai
(Hypnotism Technique- Otherworldly Scream) By using this technique and making the briefest eye contact with the target, the user is able to make the subject hear an extremely loud, high pitched, and unnerving scream that stuns the target, denying them of the ability to take any focused action (jutsu, running, talking, or attacking) for 10 seconds. [B-Rank]

Saimin Jutsu Musou no Jutsu
(Hypnotism Technique Mind Blank Technique) This genjutsu ensnares the targets mind by making brief eye contact, and makes them completely oblivious to the users presence. The user cannot be seen, heard, or smelled for as long as they do not attack. [B-Rank]

Saimin Jutsu Yoken no Jutsu
(Hypnotism Technique Foresight Technique) By using this technique and making eye contact with a single target, the user is able to force the targets train of though into a very distinct pattern that is easy to recognize for the user. For as long as the user looks into the targets eyes and fights defensively, the user finds it much easier and sometimes simple to avoid a targets attacks. However, should the user get hit by the target, willingly break eye contact, or attack the target in any way, the genjutsu will be broken. [B-Rank]

Sutoringusu Karikomu
(Cutting the strings) This genjutsu technique requires the user to have both hands free. For this reason, it is usually employed as a distraction to facilitate escape, or in team tactics. To use the jutsu a ninja makes the needed handseals. Then, he makes a slashing motion with his hand, making sure that the intended victim can see it. The target will then experience a brief but powerful illusion that “his stings have been cut”. He will fall to the ground, completely limp and may suffer some damage as the result. The technique only works about two seconds so if the target should fall from more that three metres, he will regain control before hitting the ground and can try to reduce the damage. [B-Rank]

Ultimate Fatigue
This technique is utilized by just pointing at the victim. When the victim is affected by the jutsu it makes him/her believe that his/her strength his draining. Because of that belief of not having enough strength, chakra molding may be difficult. [B-Rank]

Genjutsu Interrogation Technique
This technique is currently unnamed, and was used by a stone jounin during the Third Secret War. The soften up jutsu assaults the senses and attempts to break the will of an abducted person. The technique was used to cruelly extract and obtain information. [A-Rank]

Akumu Nemuri
(Nightmare Sleep) A weaponized version of Nemuri that, unlike the weaker form, is capable of forcing a resisting enemy to sleep. The user may then control the target's dreams as long as he remains in physical contact. These dreams may be very vivid, but do not have the mind-destroying impact of other genjutsu. [A-Rank]

Kage Haishin
("Shadow betrayal") This technique forces the target to believe that his own shadow has become solid and is trying to strangle him. While not really able to do damage, the illusion can restrain the target by “struggling” with him and can serve as a fatal distraction. Of course, if the user can really manipulate shadows, the illussion will be all the more convincing. [A-Rank]

Kakezan no Jutsu
(Multiplication Technique)After a weapon or projectile is lunched toward an enemy, the user performs this genjutsu and the weapon/s seems to multiply just like those in Shuriken Kage Bunshin no Jutsu would. Can be used with kunai/shuriken/needles or even with chain weapons. [A-Rank]

Kokuangyou no Jutsu
(Bringer of Darkness) Creates an illusion of complete darkness over the battlefield. It traps the opponent into absolute darkness, where they can see nothing but their own body. The person/people trapped inside the genjutsu cannot see the user if the user decides to attack, therefore defending one's self is extremely hard. [A-Rank]

Ningyoutatsujin
("Master of puppets") This technique can be used by a ninja against a single target as long as both his hands are free For the jutsu to be effective, the target must be able to see the caster’s hands. The user makes moves with his hands as if controlling a puppet. It causes the target to experience a bizarre vision: he is the puppet that is being controlled and it has been that way all along. The victim can clearly see the strings stretching from his limbs and puppet joints on his body. The technique quickly erodes the target’s will, convincing him that he really has no mind of his own and so there is no point in struggling. Soon, the target comes under the caster’s direct control. The controlled target moves awkwardly, like a zombie and will not be of much use in combat. However, he can be used to do things that the puppet master couldn’t or prefers not to do himself. The biggest drawback of the technique is the required focus. [A-Rank]

The caster is practically an immobile target until he gains full control and while he is controlling the victim, he cannot use other techniques. The victim can be forced to hurt himself but the pain will free him after the first injury and his stiff movements make it hard to cause a fatal wound with a single blow. The technique is mostly useful for team strategies or things like hostage situations. [A-Rank]

Prophecy of death
("Yogen No Oujou") For this technique to take effect, a ninja must be audible to his intended target. He forms the correct handseals, then informs the target that he is going to die. The technique has no apparent effect at first and the target may remain unaware that he has been affected. However, the technique slowly affects his subconscious, creating a growing feeling of impending doom. The technique takes full effect next time the victim is targeted by an attack that has a good chance of killing him. The technique causes a very realistic vision of the attack being successful, causing the target to freeze in terror for a second, creating an opening, which can indeed result in death. [A-Rank]

Saimin Jutsu Kage Gugen no Jutsu
(Hypnotism Technique Shadow Incarnation Technique) With this powerful kinjutsu, the user is able to create a residual image of himself constantly appearing to the right of the subject, no matter where he looks, making it appear as though the user is using a strong teleportation technique or extremely fast movements. The users actual image is erased from the subjects mind, which grants the user total concealment. The subject will be unable to see or hear the user. This technique is incredibly hard to recognize as a genjutsu since it is much easier believed as a ninjutsu of fast movements. This technique CAN be Kaied, but the technique has never been kaied before. The technique is dispelled should the user be injured while using this technique. [A-Rank]

Tajuu Fujimi
(Multiple Immortality) Makes the victim believe that the user is using tajuu kage bunshin no jutsu. Within the genjutsu, the kage bunshins can be attacked, but are perceived as "immortal". Attacks from the clones mentally exhaust the victim, but that can be defeated. Very dangerous, and it's difficult to tell if it's a genjutsu. [A-Rank]
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Medic Jutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 5:49 pm

Medical Jutsu

Danryuu no Jutsu
("Warm Current (Ultrasound)") Same principals of using an ultrasound to warm and loosen tight muscle tissue in pyhsical therapy, the user sends chakra to their hands, much like one would for wall or water walking. This chakra then vibrates the molecules around the hands slowly, causing slight friction and warming of tissues. The longer the jutsu is performed, or the less skilled the user, it can leave them fatigued. [D-Rank]

Hadoku no Jutsu
(Poison Detection Technique) Through the use of this simple medical technique, the medic nin is capable of flowing a bit of their chakra into the target and determining if and what type of poison is present in them. The technique is merely a diagnosis, the cure has to be administered separately. [D-Rank]

Kekki no Jutsu
(Vigor Technique) A basic transfusion technique in which the user channels chakra into a patient in order to relieve fatigue and exhaustion. This is tiring for the user, although usually a net gain; the patient will become more refreshed than the user, who becomes tired. [D-Rank]

Kyuukyuu on Jutsu
(First Aid Technique) Kyuukyuu is used to teach prospective medic nins the basics of medical chakra control. It creates a weak field of healing chakra that can be used to heal small injuries, such as surface burns or small cuts, or begin the healing of larger ones. [D-Rank]

Niwasuto no Jutsu
(Improvised Cast Technique) Through the use of this medical technique, the user is able to use their chakra to harden soft and flexible materials in order to mak an improvised cast, splint, brace, etc with just about anything on hand, whether it be bandages, strips of clothing, leaves, etc. [D-Rank]

Shinryou no Jutsu
(Diagnosis Technique) This technique is one of the primary tools of a medic-nin. Over the course of several minutes it will analyze a patient's body, allowing the user to assess the current state of the patient and identify unusual conditions, including injuries, poisons, and diseases. The medic nin can then use his knowledge and training to determine the proper treatment. [D-Rank]

Shoudokuzai no Jutsu
(Disinfectant Technique) This basic medical technique creates a wispy, ephemeral blue aura around one of the user's hands. The jutsu can be discharged to completely sterilize a single object or an area small enough to be fully covered by the user's hand; this is commonly used by surgical assistants and field medics. [D-Rank]

Yakunai no Jutsu
(Medicine Cabinet Technique) Through the use of this medical sealing technique, the user is able to seal any/all of their medical equipment into a special scroll for easy storage, organization, and ease of use for when medical supplies are needed. [D-Rank]

Chakra Enjintou
(Chakra Scalpel) AKA Chakra no Mesu, a ninjutsu technique used primarily for field surgery. The ninja concentrates a powerful aura of chakra around his hand, creating a blade capable of tearing through muscles and arteries, without actually breaking the skin of the person they're using it on. [C-Rank]

Kandoku no Jutsu
(Poison Ward Technique) Through the use of this technique, the medic nin can put a pre-emptive "ward" on themselves or their target which wards off poisons which is done by placing a hand on the target and putting a trace of their own chakra into them. Mild poisons are warded off immediately and have no effect. Average poisons can have an initial effect but are quickly fought off. Strong poisons offer only limited protection, and the strongest or rarest of poisons aren't effected by the ward. [C-Rank]

Katami no Jutsu
(Crippling Pain Technique) Through the use of this technique, the medic nin is able to touch and flow their chakra into the target. The chakra clashes with the target's chakra in causes their nerves to fire off, sending out waves of pain. The technique causes no damage, but it can serve to give an opponent pause, and can even cause those with low tolerance to pain to pass out. [C-Rank]

Suitai no Jutsu
(Weakening Technique) This technique functions in a way that effects the targets muscular system directly, effectively cutting the targets physical strength in half. [C-Rank]

Teichou no Jutsu
(Slowing Technique) This technique functions in a way that effects the targets muscular system through their motor system, effectively cutting the targets speed in half. [C-Rank]


B-Rank

Chiyute no Jutsu
(Mystical Hand) AKA Shoten no Jutsu/Shousen no Jutsu. The ninja focuses chakra into the palms of his hands, creating a small ball of healing chakra. This chakra is applied to a patient to heal localized, physical injuries. It can repair most injuries that could be healed naturally- cuts, broken bones, and lesser burns are readily repaired with Chiyute. [B-Rank]

Free Bleeding Technique)
Through the use of this offensive medical technique, the user is able to thin their opponents blood with just a touch, causing any wounds they have or receive to bleed freely for the next several minutes. After a while, the blood loss will result in a weakening state including dizziness, reduced strength, reduced stamina, and everything else associated with blood loss (except for death since it doesn't last that long).[B-Rank]

Fujimi no Jutsu
(Pain Numbing Technique) By touching a target while using this technique, the user is able to completely block out the target's sense of pain. As a result, the targeted person will be able to act normally through any injury short of a physically crippling event like shattered bones or severed ligaments and tendons. [B-Rank]

Ryouji Kentai
(Fatigue Treatment) Through the use of this medical technique, the user is capable of removing their own fatigue or the fatigue of another. This fatigue can be caused from a number of things, including general stamina exhaustion, lack of rest, or chakra exhaustion. Should the later be the case, the user cannot restore their own chakra. However, they may restore the chakra of other, but it requires an expenditure of their own chakra equal to twice the amount they restore. [B-Rank]

Shiketsu no Jutsu
(Hemostasis Technique) This emergency technique sends a wash of healing chakra through a patient's entire body. It is capable of delaying the effects of poisons, staunching severe bleeding, and generally stabilizing anybody in critical condition. Although the technique will not heal mortal injuries or remove poisons, it can keep patients alive long enough to receive a complete treatment. [B-Rank]

Shikon no Jutsu
(Dead Soul Skill) Shikon no Jutsu is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a deceased person or alter the appearance of the deceased person to resemble another. To do the second version, the ninja first changes the appearance of the dead body to resemble the person to be imitated. Then using this jutsu they make the heart beat again, allowing them to control the actions of the dead body. [B-Rank]

Chikatsu Saisei no Jutsu
(Healing Resuscitation Regeneration) Chikatsu Saisei is an advanced medical ninjutsu technique that allows the medical ninja to use the hair of the one injured as a medium to reconstruct damaged body tissue. The extent of the damage will control how difficult and long the procedure is. The injured person will be placed in the center of a square marked with rites for the procedure. One medical ninja will sit at each corner to provide precise chakra control to help in the cell conversion process. Another medical ninja will sit at the lead to guide the process. [A-Rank]
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Fuuinjutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 5:53 pm

Fuuinjutsu

Buki Houjin
(Weapon Sealing) Weapon Sealing is a Fuuinjutsu technique that allows the ninja to seal away nearby weapons. After unrolling a scroll to hold the weapons, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the weapons and take it back to the scroll for sealing. [D-Rank]

Busata fuuin
(Silence seal) To be effective, at least three such seals have to be placed. When active, they protect the area between them (4 per 4 meters at most.) preventing sounds from getting out. Loud noises will still be audible but muffled while normal speech will not be heard outside. This allows people within the seal to have conversations without a fear of being eavesdropped on. Sounds from outside the sealed area are normally audible inside. The effect lasts for about half an hour, unless the user spends about 10 minutes and more chakra to make the effect semi-permanent. (that is, lasting until the tags are removed or made unreadable. A more lasting effect can be achieved by writing/cutting the fuuinjutsu directly on the walls) [D-Rank]

Heiso Kajou Houjin
Ordinary Item sealing is a fuuinjutsu that allows a ninja to seal away nearby noncombat items. This can range from rocks, to sticks, to even food. And of course there's a wide range of things that can be stored for future use. That is what somebody would realize if they ever went to his house. Anything and everything that he uses is in a scroll. That helps maintain the look of a clean house. Not only that, but it takes much less space due to the scrolls holding everything. [D-Rank]

Himei kyuusho
("Hidden writing") This technique allows a ninja to create a permanent inscription on an object (or even a person), that will be invisible until specific conditions are met. These can be a specific chemical ingredient, touching the object in the correct manner or using chakra in a specific way. (Ninja information cards are an example of this last version) A ninja who knows this technique can "decode" the writing hidden by other shinobi, as long as he is of higher level and knows of the inscription's existence in the first place. [D-Rank]

Jou no In
(Locking Seal) Through the use of this technique, the user puts a seal on an object that has a lock, making it unlockable by any means, including a key. This is used on mostly small or portable objects, but it can be used to help fortify something larger with a lock, like a door. This technique can also work the opposite way, functioning to open locks, even sealed locks. [D-Rank]

Karuto no Tayori
("Cards of Information") A ninjutsu technique where the ninja takes simple, black deck cards and embeds information on them with chakra. The information could be about anything from shinobi countries to the shinobi themselves. Once the information is embedded in the card, it becomes blank, only to become visible again when the ninja reveals it with their chakra. [D-Rank]

Kouhan - Shuriken
(Advanced Seal Shuriken) Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes the seal to erupt at any time, sending several shuriken at the specified opponent. [D-Rank]

Kouhan - Waikire
(Advanced Seal Slicing Wire) Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes the seal to erupt at any time, sending several very thin lengths of wire at the specified target(s). Once the wires are wrapped around a target, the begin to tighten and cut into the skin. However, the wires are rather easily broken. If several of the wire seals are activated from different places, wrapping around the user from different angles, then the wires are quite capable of binding the enemy to their spot. [D-Rank]

Kouken fuuin
(Guarding seal) These seals may be used to guard any area as long as they are no further than 4 meters from each other (They need to be placed all around the guarded area.) As long as the caster remains within, he will be notified (woken up if he is asleep) each time something with more chakra than a dog crosses the line. When the caster leaves the area, or one of the seals is removed, the effect ends. It is possible to bypass the line through flight or burrowing as long as the intruder doesn’t come closer than 4 meters to any of the seals. [D-Rank]

Shuuhaijin
(Message Carrier) Using this technique, the user speaks a message to the seal, which it records. The message can be of any length. The user then designates a specific chakra signature to activate the seal, and it will recite the message when the person with the specified chakra signature touches it. Once the message is complete, the user will be warned regardless of present location, as the link is broken, and the seal with crumble into a fine powder. [D-Rank]

Teiryoku no In
(Energy Anchor Seal) Through the use of this technique, the user puts a seal on an object in order to add extra weight to it. The extra weight is typically 10 time its current weight, but can be increased up to 100x with use of more chakra. The effect lasts until the seal is removed. [D-Rank]

Tsuyome no In
(Strengthening Seal) This seal can be inscribed onto an object, weapon, or armor, effectively making the weapon unbreakable by any normal means. [D-Rank]

Uwakimono fuuin
(Heat seal) A variation of an exploding tag. Instead of actually exploding, it releases its energy over time, producing heat and/or light. Can be used as a light source, wrapped around a lunchbox to keep the food warm or even be kept under the user's clothes to protect him from bad weather. [D-Rank]

Yure Kai (Credit to MK)
("Vibration Release") A basic seal-augmentation method. The user forms special markings around the seal to affect the nature of its release. The markings will be activated at any point by a small amount of the user's chakra. Once set, the markings will forcefully release the seal if they sense the slightest vibration. Useful for setting traps. [D-Rank]

Kashoku no In Credit to MitsukaiNoZenkai
("Bright Light Seal") This seal is designed to provide easily stored illumination where there is little room or where open flames would be an unwise idea. This seal; when activated; will provide a steady blue-white light in a directional release from the front of the seal for approximately five minutes or until cancelled. This seal is simple and can be used repeatedly with no ill effects aside from the light being spotted. [D-rank]

Endan no In Credit to MitsukaiNoZenkai
(Smoke Bomb Seal) This seal; when activated; goes off like a large smoke bomb, covering the area in a thick but harmless cloud that is next to impossible to see through. This smoke will hang in the air for three minutes or until blown away by a very strong natural wind or wind jutsu. [D-rank]

Sairuidan no In Credit to MitsukaiNoZenkai
(Tear-gas Bomb Seal) This seal explodes into a thick white cloud of smoke that contains skin and eye irritants. Those caught in this cloud without proper protection will experience a burning sensation in any exposed skin and will quickly have their sight overwhelmed due to the substances in the smoke. This cloud dissipates in approximately thirty seconds. The effects can be reversed by the application of water. [D-rank]

Batsu Ippuku
(Attack Scroll) A more advanced variation of an equipment scroll, it is modified in such a way that when activated, the contents of the scroll will be forcefully ejected. This allows a faster attack (as the user only needs to open the scroll towards the enemy and doesn't have to throw the projectiles himself) and as such it is often used by projectile specialists. It is also frequently used in traps and puppet building. [C-Rank]

Elemental Seal Inscription
A personal jutsu created by Reimi after much trial and error, this allows her to use her own blood to inscribe the elemental barriers onto a blank tag. This is done by either using the element herself or receiving assistance in doing so, then sealing said element into the tag to create the barrier. [C-Rank]

- Earth Seal Barrier
The earth seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Earth Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. [C-Rank]

- Fire Seal Barrier
The fire seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Fire Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. [C-Rank]

- Lightning Seal Barrier
The lightning seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Lightning Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. [C-Rank]

- Water Seal Barrier
The water seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Water Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. [C-Rank]

- Wind Seal Barrier
The wind seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Wind Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. [C-Rank]


Gen no In
(Illusion Seal) Through the use of this seal, the user creates the illusion of something that something exists even though it doesnt in reality. At the location where the seal is placed, the user creates the illusion of an object, person, or creature in that location near the placed seal, where in reality there really isnt anything there. To be able to disbelieve the technique, the person witnessing the illusion must either interact with the illusion or be able to identify it as a genjutsu.. This technique, being a ninjutsu, cannot be kaied. Once the seal is detached or destroyed, so is the illusion. [C-Rank]

Issui Houin
(Water Sealing) Issui Houin is a Fuuinjutsu technique that allows the ninja to seal away a nearby water. After unrolling a scroll to hold the water, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the water and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against water attacks. Only with spreading/surrounding water.) [C-Rank]

Kouhan - Hiraton
(Advanced Seal Pit Release) Upon completion of the seal needed for this technique, the user place the seal on the ground. Once the seal is in place, a single handseal from the user can cause a pit to open up at a location specified by the user. The ground rumbles slightly and it takes a couple of second for the pit to completely open, generally giving anyone within the area plenty of time to get away from it. The pit is about a 10 radius around, and is about 50 feet deep. [C-Rank]

Kouhan - Katon
(Advanced Seal Fire Release) Upon completion of the seal needed for this technique, the user places the seal on a surface or even a person. Once the seal is in place, a single handseal from the user causes a large ball of flame to surround the tag and expand forward, or to just burn around the tag if placed on a person. The flame is of the same strength and duration as the standard Goukakyuu no Jutsu. Another use of this technique allows the user to trigger the fireball to, instead of coming out as one large ball, to break into many smaller balls of fire and cover a larger area and aim at more targets (as the Fire Flower technique). [C-Rank]

Kouhan - Kenton
(Advanced Seal Blade Release) Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes many rather long blades (about 6) to sprout up in a 5 radius around the seal from whatever surface the seal is placed on. A very brief and very slight tremor in the ground is the only warning before the blades pop up. [C-Rank]

Kouhan - Souren
(Advanced Seal Binding Chains) Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes one or many lengths of chain of any length to sprout out and toward the target(s), and then the flexible chains stiffen and bind the target(s) where they stand. The amount and length of the chains depends on how much chakra the user puts into the seal. [C-Rank]

Tsuchi Houin
(Earth Sealing) Tsuchi Houin is a Fuuinjutsu technique that allows the ninja to seal away a nearby earth/stones. After unrolling a scroll to hold the earth/stones, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the earth/rocks and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against earth/stone attacks. Only with spreading/surrounding earth/stones.) [C-Rank]

Gasubonbe no In
(Gas Bomb Seal) This seal explodes into a rather powerful knock-out gas cloud. Inhaling this gas will cause near-instant drowsiness, and with a second breath (or one really deep breath) can render the breather unconsious. The gas' effect lasts for approximately an hour, while the cloud will linger for one minute. [C-rank]

Eki Kanetsu no In
(Liquid Heat Seal) This seal spews a stream of highly unstable flammable liquid in whatever direction it's facing. The fluid's amount is approximately two quarts. This liquid can be ignited by any level fire jutsu or will self-ignite after fifteen seconds of explosure to the air. Using water will cause this liquid to spread. Using earht or sand jutsus can smother the flames. [C-rank]

Fuuka Houin
("Fire Sealing") Fuuka Houin allows a ninja to seal away a nearby fire. After unrolling a scroll to hold the fire, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the fire and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against fire attacks - only with spreading/surrounding fire. Jiraiya used this to collect black fire.) [B-Rank]

Fuujiru no Koe
(Sealing the Voice) This practical technique is used by the most skillful for many things: on themselves, to avoid leaking any information when tortured, on a guard, so they cannot cry for help, etc. Once the technique is ready, the users hand will radiate a faint purple aura, a sign that the sealing chakra is in action. By successfully touching the target, the user may seal away the their ability to speak for about an hour. Just as though the vocal cords were missing, the target may not scream, moan, mutter, or make any use of its vocal cords at all. This technique leaves behind a purple seal on the target wherever they were touched. The seal disappears in an hour, allowing the target to talk again, or it can be cut out of the targets skin to remove the effect of the technique. [B-rank]

Genjutsu kansei
("Genjutsu trap") This technique allows a ninja to put a genjutsu effect on a piece of paper. It can be written between the lines of whatever else is written there. Anyone who tries to read the message will come under the effect of the genjutsu. The technique wears off after about a month and will affect anyone who tries to read the paper during that time. (just seeing the inscription is not enough. It only works if you actually try to read it.) The effects can vary, from comatosis (commonly used on the scrolls during chuunin exams) to various suggestions (the technique is not powerful enough to cause a suicide but can cause the person to destroy the paper or to firmly believe that the information he read was something different). [B-Rank]

Hanasu no In
(Disruption Seal) This powerful sealing technique is designed to completely scramble the targets chakra pathways and pattern. In other words, the target will have a very hard time using chakra as long as the seal lasts. The seal is placed with a touch, and it will remain on the target for an hour, gradually wearing off every fifteen minutes or so until finally disappearing after an hour. [B-rank]

Kekkai no In
(Barrier Seal) Using this sealing technique, the user creates an invisible wall that is indestructible through any physical means. The wall cannot be moved, damaged by physical attacks, or altered in any way. The wall is even highly resistant to a lot of jutsu, capable of being pierced by only highly offensive and focused B-rank or stronger techniques and very few C-rank techniques meant specifically for overcoming defenses. As it appears, the barrier is merely a paper seal floating in midair on the users side of the wall. The technique is instantly dispelled if the seal is moved, removed, or destroyed. [B-Rank]

Ketsukai Houjin
(Joint Seal Square Bind) Through the use of this sealing technique, the user places or throws a seal onto one of the targets limbs. The user then forms a half seal and triggers the seal, causing his own chakra to pour from the seal into the targets limb, instantly locking the limb and making it immobile. [B-rank]

Ninjutsu no Wana
(Ninja Art Trap) With this sealing technique, the user is able to set a trap with any ninjutsu in their arsenal. The technique is sealed within a seal that is very similar to an explosive tag and is triggered in the same way once the target is within the area to be struck by the technique that has been sealed. [B-rank]

Reiya Fuu
("Layer Method") An advanced Fuuinjutsu skill. The ninja, in order to protect the contents within a seal, will "layer" the seal, placing multiple seals on top of one another. Often, the seals will be made in such a way as to require a specific order of unsealing. Advanced Fuuinjutsu users will create a unique combination nearly impossible for anyone other than themselves or a team of special decoding ninja to undo. [B-Rank]

Shiketsu no In
(Medical Stabilizing Seal) This sealing technique can only be used on a willing target. The sealing technique functions as medical technique without knowledge of the medic-nin arts and is used to stabilize a dying target and keep them alive until further treatment is available. In order to initiate this sealing technique, the user must place a hand upon the targets uncovered head and stomach, channeling a little bit of their own chakra into the target. After this, the user must use a bit of their own blood to draw a fist-sized seal on the targets stomach. Once this is complete, the user performs the needed set of seals and holds their hand above the targets stomach. After a few seconds, the users blood on the targets stomach begins to boil and sizzle like acid, drawing out all of the targets stamina and chakra, causing an agonizing pain that causes the target to pass out. However, the result of the technique causes the target to stabilize and hover on deaths door until further treatment can be given. Even after the effects of the technique wears off, a scar in the form and size of the seal remains on the targets stomach. [B-Rank]

Shintoubomu
("Concussion Bomb") A paper-note will be seemingly discarded at a certain location. Anyone unfortunate enough to get too close to this note will set off the proximity-activated jutsu, which will create a very loud and disorienting blast of sound emanating from the note. It is not physically damaging; however, being near to the note when it goes off will leave the victim momentarily unable to function effectively. This fuuinjutsu is a trap-version of Konmei that does not require the user to be present to activated; however, the effect does wear off after a while due to the lack of sustained source of application. [B-Rank]

Shouhekifuu
AKA Kekkai Houjin (Barrier Method Battle Array), a ninjutsu technique incorporating the Bakuretsufuu (Exploding Seals). The ninja sets four or more exploding seals in a formation around a certain area so that if an enemy ninja enters the set proximity of these seals, all of them will be detonated at once, ensuring that the enemy cannot escape death. [B-Rank]

Napa-mu no In
(Napalm Seal) This seal explodes into a wave made of sticky, flaming semiliquid. This liquid can produce second-degree burns within forty-five seconds of coming into contact with skin. Water will cause this liquid to spread. Using earth or sand jutsus can smother the flames. [B-rank]

Funsai Fuuin
(Demolition seal) A slightly larger than the normal bomb tag, it explodes with much greater force. What is really important however, is that the force of explosion is focused on one side of the tag. So when it blows up, it will deliver a lot of destructive force to whatever it is stuck on, but very little to the surrounding area. This makes it ideal for blowing up obstacles such as doors, without endangering the user. The user can remotely detonate it with a half seal, as long as he is withing 50 metres. [B-rank]

Fuuja Houin
(Evil Sealing Method) Fuuja Houin is a ninjutsu technique used to counteract the effects of a cursed seal. The ninja writes the needed seal characters on the ground and body of the person cursed with the seal, then forms the needed hand seals and places his hand over the cursed seal - thus activating the written seal. The seal characters will then retreat to surround the cursed seal in a circular seal. Though the Fuuja Houin can work well against lesser seals, it will not be able to fully stop a cursed seal placed by a powerful, skilled shinobi. [A-Rank]
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Ruth Minakaze
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Taijutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:04 pm

Taijutsu

Leaf

Konohagakure Furui Taijutsu Suukoujutsu: Itami no Sennen
(Hidden Leaf Ancient Taijutsu Supreme Technique: A Thousand Years of Pain) A technique where the user sneaks up behind his opponent, and performs a very powerful asspoke. (Note: For anyone who wants to poke someone in the ass) [E-Rank]

Kage Konoha Buyou
(Shadow Leaf Dance) A technique that first sends the opponent airborne while the user attaches to the opponent's shadow, leaving the opponent vulnerable to stronger attacks. [C-Rank]

Konoha Ryuu ~ Mikazuki no Mai
(Konoha Style ~ Dance of the Crescent Moon) A sword technique which creates two clones that attack simultaneously to confuse the opponent. [A-Rank]

General

Daibingu ea kikku
(Diving Air Kick) The ninja leaps into the air and then at a faster speed, dives down at the opponent with a kick. [D-Rank]

Knife Hand
the user flattens their hand, making the edge thinner, like a knife, then they strike with the edge of their hand. Works well with blows to the neck and has even been known to knock people out sometimes. [D-Rank]

One Inch Punch
The user gets in close, and holds his/her fist about an inch away from their target. Then a quick and somewhat weighted shift of the body will make the fist make contact and send a wave of kinetic energy into the opponent. If one learns how to use this right, the opponent could be knocked off balance and also be sore for quite a while after wards. Sometimes difficulty breathing has been a consequence to the victim. [D-Rank]

Ryupari
(Dragon Thrust) Using this taijutsu technique requires the user to get a running start and charge their opponent, delivering a chakra reinforced punch once they get there, and adding even more power to the blow by not stopping but continuing to run even when they make contact. More damage is done the straighter a path the user can run, the further they run, and the faster they can run. On the extreme end of this technique, the user has the potential to actually punch straight through their target. [D-Rank]

Surprise Shadow
The user seems to charge straight at their opponent but at the last second they seem to disappear, but really they are lower and then they twist to behind the oponent, slam their hand into the ground to get them standing back up and then continue to attack from behind. [D-Rank]

Tetsu Haji
(Iron Grip) A technique in which bone crushing force is applied in a fast snapping grab that has been known to break the skin as well. Once latched on it is very hard to escape from this hold. [D-Rank]

Hirahira Kyouran (credit to Paws/Kohirou)
("Flutter Frenzy") Using quick speed, a ninja unleashes nine kicks to hit the opponent up and down. [C-Rank]

Marugoshi Ken Hikite (Credit to Acradius)
("Unarmed Blade Catch") This technique, requiring quick reflexes and both hands free, enables the user to catch brandished blades with his or her bare hands. It is done by clapping the hands vertically, along the length of the flat of the blade. This is generally only useful against swings, but can be used for thrusts as well. While many times, a Ninja would rather simply get out of the way, there are situations when that is impractical. Cannot be used against thrown weapons. While this is a skill that every ninja could potentially do, this technique denotes practice and thus more skilling in performing it. [C-Rank]

Amatsu Shikasune
(Imperial Deer leg) This technique utilizes chakra to release a burst amount of their chakra to their leg muscles, briefly boosting their strength. This ability enables those practitioners to make extraordinary leaps; even in a single bound. This can be used offensively as well to deliver powerful kicks. This technique differs from similar leaping techniques as it utilizes the practitioner's leg muscles to perform the leap, thusly minimizing the amount of chakra actually required to use it. [B-Rank]

Kongou Tentou
(Diamond Counter) A secret technique that allows you to make your body hard like a diamond for up to five seconds. Now offhandedly one would think such a technique is useless, but within the space of five seconds, much can happen. This ability was created with such thoughts in mind, allowing for a sudden counter against a potentially deadly blow. While this can only be used once every five minutes, it is extremely effective. [B-Rank]

Ryukei Kikou Tanshinkou Shiden: Gaou Souryuu Enrensho
("Dragon Energy, Forged Needle Transmission: Twin Dragon King's Flame Strike") this chakra-based technique works off the principles of the Tanshinkou ; through the fulcrum-based transference skill of "Uraate" to transmit the user's chakra through the air. The technique follows the same required preparation as the "Forged Needle", though the most distinct difference lays in execution; firing out the rotational energy in a dual-palm strike instead the traditional single punch. However, the technique's most defining quality lays in strength and chakra. The energy released is equivalent to twice the force and ferocity of a normal Forged Needle attack. [B-Rank]

Ryukei Qigong Tashikou: Shiryu Enretsu Sen
("Dragon-Ki Qigong Forged Needle: Four Flaming Raging Dragons' Massacre") A Triple Forged Needle combi-attack which incorporates the use of Ryukei Kikou Tanshinkou Shiden, along with two Tanshinkou attacks, producing an all-consuming, four-headed dragon made of chakra (must know Ryukei Kikou Tanshinkou Shiden: Gaou Souryuu Enrensho) (need two people who know the 'Tanshinkou" technique or the use of two shadow clones in order to utilize the technique). [A-Rank]

Suji Bouchou
(Muscle Expansion) When the user enters combat, this skill increases the size of their arms or legs, usually shredding whatever clothing was there in the process. This is done when they focuses monstrous amounts of chakra into the muscles in the arms or legs to explosively increase the physical strength of the user. However, this has a very self destructive effect ifused too much within a short period, causing muscles to tear quite easily. [A-Rank]

Weapon Taijutsu-Sword

Long Sword

Battoujutsu
("Drawing Technique") A technique which enables the user to draw a weapon from its sheath with blinding speed, usually leaving a blurred gleam of the sword behind its movements. [D-Rank]

Baizou Battoujutsu
("Double Drawing Technique") A technique in which the sword is drawn from its sheath similar to the normal battoujutsu, except in this form of the technique the sheath follows the path of the blade. If the blade is blocked, the user will strike his foe with the sheath of the weapon. [D-Rank]

Fukubu Nido
("Abdomen Timing of Two") A technique in which the sheathed sword is used to block an attack. Once blocking the attack, the user draws the sword from the sheath and strikes the opponent as they are drawing back from block. [D-Rank]

Genwaku Ittou
("Blinding Blade") The user will hold their polished weapon blade out in front of them at an angle that will cause the sunlight to be reflected into their opponent's eyes. Then the user attacks at the exact moment when the opponent covers his eyes to shut off the blinding light reflected from the blade. [D-Rank]

Battoujutsu Shijuukire
("Drawing Technique Continuous Cut") A technique performed if a battoujutsu is blocked. Using the momentum of the opponent's force against the blow, the user rotates in the opposite direction to cut the opponent. [C-Rank]

Itsusu Hitosumi Hoshi
(Five Corner Star) An Iajutsu that strikes five times, abruptly stopping and changing direction sharply after each corner, like drawing out a five-corner star. [C-Rank]

Sandageki
(Triple Strike) An Iaijutsu that strikes at three areas: The lower body, the upper body, and the neck. The technique was used to fatally wound, and not kill. Many times, the target bleeds to death. [C-Rank]

Taijutsu Styles

*Kaiten Sutairu*

(Rotation Style) Relying more on the user's agility then strength in combat, the style mainly uses rotation in its attacks and strikes using all parts of the body, like knees, elbows, shins, and forehead.

- Bouseki Mukouzune Shibaku
(Spinning Shin Strike) A version where the user will leap up into the air spinning completely around before delivering an powerful attack with their shin to the target. Usually directed for their head or neck.

- Endingu Shibaku
(Ending Strike) A technique in which the user use as a normal attack or counter attack by leaping over a charging opponent or when running at the target themself. As they leap over the target they spin 180 degrees and latch their hands onto the person's shoulder and using the momentum created from bringing their knee down hard into the back of their neck while pulled back on the target as well.

- Garyoutensei
(Finishing Touch) An attack usually used on a downed opponent or one falling toward the ground after a combo. The technique consister of the user doing a half flip, half twist like manuver as they bring one leg around as its power is increased by the rotation of the boy as they strike the target with the heel of the foot. Can be used on a standing opponent such as attacking them from the side or above, though is slightly more difficult to land the attack.

- Mukouzune Shibaku
(Shin Strike) The user will attack from his back leg spinning hard and fast while twisting their entire body while delivering a strike to the opponent with their shin. Can also be used to sweep and a individual off their feet or attempt to damage their ankle or knee.

- Shinkou Kaze
(Rising Wind) A technique in which the user using his quickness and agility preform swift upwards spinning kick at his opponent or at a weapon his opponent his wielding while pushing upwards with his arms to add power to the technique. Meant to knock the opponent or their weapon upward into the air.

- Shinkou Nii
(Rising Knee) A taijutsu technique where the user will leap forward attempting to deliver a powerful knee strike to the targets abdomen to their chin/jaw. Could also possibly be used on a falling opponent as well.

- Suingingu Nii
(Swinging Knee) Can be used as either an attack or counter attack, the user will grab hold of one other their opponents shoulder and swing around to deliver a knee strike on the opposite side of the body. Usually targets their head, neck, or ribcage.


*Rakanken Ryuu*

(Achiever of Nirvana Fist Style) AKA Jiroubou Taijutsu. The Sound ninja Jiroubou has several Taijutsu attacks in his aresenal. The techniques are utilized with massive strength. It won't be allowed in application unless you're apping for Jiroubou, or maybe if you're from Earth Country... or maybe a big, strong guy.

- Asshou
A Taijutsu technique where the ninja drives their fist into their opponent while they are on the ground, crushing them and grinding them into the earth. With impressive strength, this technique could be quite devastating.

- Houshou
A Taijutsu technique where the ninja palm strikes their enemy, hurling them away. With impressive strength, this technique could be quite devastating.

- Shougekishou
A Taijutsu technique where the ninja lifts up their opponent with one arm, retracts, and then drives their palm upward into their opponent, hurling them into the air. With impressive strength, this technique could be quite devastating.

- Shoushitsu
A Taijutsu technique where the ninja braces against the ground and drives a powerful knee into their enemy, hurling them away. With impressive strength, this technique can be devastating.
ninjutsu

- Tokken
(Tackle Charge) Basically a strong charge, using ones backside and shoulders to apply an immense amount of pressure against an object or a person.

*Suiken Ryuu*

(Drunken Fist) Suiken is a fighting style utilizing alcohol (sake) to loosen the body's muscles and to create the unstructured movements that makes the user's attacks harder to predict. By being in this drunken state, the user can take more damage without feeling the pain, gain higher agility, and provide a natural fluidity to their movements.


*Tekken/Gouken Taijutsu*

("Iron Fist/Strong Fist") This is the basic style of Taijutsu, typically used by everybody while fighting. Hard punches and kicks are delivered with the intent of causing outer damage, such as bruising skin, tearing muscle, and breaking bones. Because of its basic nature, every ninja is able to use this Taijutsu to some degree.


*Kamakiri Sensu*

(Mantis Style) This taijutsu style focuses on striking the opponent with the initial strike, and throwing them off balance when the strike is pulled back. The user cups and curves their limbs when they strike, not only striking their opponent, but also "hooking" them as they pull back, successfully throwing the opponent off balance whether attacks hit, miss, or are blocked. By unbalancing the opponent with this style, the user is able to better set up for their next attack and effectively pull off easier combos. [C-rank]

*Tora Sensu*

(Tiger Style) This taijutsu style focuses more on "force" than striking power. Practitioners of this style are usually very agile. The style consists of most attacks from the user being leaping attacks or charging attacks. These attacks, in addition do doing their normal damage upon striking, have significant knockback to each attack. Leaping attacks are signature to this style, making it seem as if the practitioner of the Tiger Style spends more time in the air than they do on the ground. [C-Rank]

*Bensuka Sensu*

(Defense Breaker Style) This taijutsu style emphasizes 'unstoppable' force. As its name implies, this style is strongest when the opponent is actually trying to defend and block the user's attacks. Each attack is pictured in the user's mind as striking 'through' the person rather than striking 'on' them. This causes their attacks to not lose any power upon impact, instead using whatever limb the opponent is blocking with to strike them with at the same force as if it had impacted without being blocked. This also allows users to more easily break through inanimate objects without requiring as much strength. [C-Rank]


* Tai Style: Tsuki Kazeryuu - Moon Wind Style *

A mainly offensive style involving sweeping and circular motions of the arms, legs, and body. Backflips, leg sweeps, and arm swings are common. Often used with daggers or kunai, but may be used with just the hands and feet if the proper striking technique is used. The proper striking techniques with the hands are either using the forearms or elbows to strike, or using the hands, the second and main knuckles are used for the forceful strikes. The fingertips may also be used for striking the softer areas of the body, such as the stomach.

*Tsuki Kazeryuu - Tastumaki Butoukai Kentai*

(Moon Wind Style - Tornado Dance Combination)
The user lunges at his/her opponent, using momentum to stay above the ground as they spin around rapidly. The arms and legs are used to strike the user over their body, usually in tender and weak spots such as the elbows, knees, face, and chest. Using Chakra, the speed of their spin can be increased to near-invisible speeds. With that much momentum, it is hard to stop the spin, even if they hit the ground, and afterwards the user may need a few minutes to reorientate their senses. [C-Rank]

*Uindoden Ryuu*

(Wind Transmission Style) A taijutsu/ninjutsu fighting style created for use in the Wind Country. This style allows the user to expand air pressure outside of close-range attacks to medium-range. As this style of fighting uses both chakra and stamina to use effectively, it is more draining to the user than your typical level taijutsu style. This style emphasizes palm and knee strikes, and grabbing techniques. [C-Rank]

- Age Uke
(Grab Neck Intent Palm) This is a follow up attack for the Hikite, specifically meant to kill the opponent in one blow. After successfully grabbing their opponent and yanking them toward them, the user performs a 180 degree spin and ducks, restricting the opponent while outstretching them over the user. Then the user performs a rising Intent Palm with his free hand into the opponents exposed neck. [B-Rank]

- Fuujin no Gojuuhira
(Fifty Palms of Fuujin) The user concentrates chakra into their palms and begin to expand the air pressure around their hands. Using immense speed, the user begins a flurry of palm thrust toward their enemy. This propels a wave of Intent Palm strikes, which at range can severely damage the opponent. At close ranges, a barrage like this can deliver a critical blow (knock out) to the opponent if it connects. [C-Rank]

- Fuujin no Hyakuhira
(One Hundred Palms of Fuujin) The user concentrates a large amount of chakra in their hands, and begins to expand the air pressure around them. The user then begins a flurry of palm thrusts at twice the speed of the Fuujin no Gojuuhira. A much more concentrated waves of Intent Palm strikes are launched at the enemy. This attack further enhances the power of the Fuujin no Gujuuhira, making it critically damaging at even at medium range (knock out), and deadly (killing) at close range. [B-Rank]

- Gedan Barai
(Grab Internal Intent Palm) This is a follow up attack for the Hikite, specifically meant to seriously damage an opponents internal organs. After successfully grabbing their opponent and yanking them toward them, the user performs an Intent Palm into their opponents abdomen to sides, trying to injure the liver or kidneys. This attack is meant to injure the opponent and reduce his combat ability. [D-Rank]

- Hikite
(Inception Grab) A grab technique utilized by those who use the Wind Transmission Style. When facing their opponent, they wait for them to punch. The user grabs opponents wrist and yanks it, throwing the opponent off balance and gives an opening for attack. [E-Rank]

- Itohira
(Intent Palm) The basic strike of the Uindoden Ryuu. The user concentrates their chakra into their palm and strikes at the opponent. The chakra expands the air-pressure around their palm, and sends a wave of air to strike the opponent. This attack can knock back an opponent at medium ranges, and can break bones if used in close-range. [E-Rank]

- Itohira Kamon
(Intent Palm Whirl) The user concentrates chakra to expand pressure around both of their palms. This creates a current jetting away from the palm. The user propels the jets in opposite directions to cause a spin. The spin creates a band of fierce winds that surrounds the user. This attack is a powerful defense, and can nullify a large majority of attacks as well as knock away close opponents. [D-Rank]

- Itohira Kamon Taikuu
(Intent Palm Whirl Anti-Air) The user performs the Intent Palm Whirl in the air using the rotation caused by the jets to facilitate the spin. The spin then creates a band of fierce winds surrounding the user, thus giving them a strong defense in the air. This move can be used in conjunction with the Rising Intent Knee as an air move to fiercely knock their opponent to the earth, or to escape potential dangerous situations in the air, like Kage Buyou. [C-Rank]

- Kishou Itohiza
(Rising Intent Knee) The user concentrates chakra into their knee and expand pressure around it. Using a rising knee strike, the user sends a wave of air into the opponent. The wave is more spread out than the intent palm, and acts to knock the opponent into the air, leaving them open for attack. This can be followed up with almost any attack in the Uindoden Ryuu. [D-Rank]

- Shuto Uke
(Grab Arm Intent Palm) This is a follow up attack for the Hikite, specifically meant to seriously damage an opponents arm. After successfully grabbing their opponent and yanking them toward them, the user takes a step back and performs an Intent Palm to the opponents arm. This is meant to break the opponents arm, or atleast put it out of commission for a little while. [D-Rank]

Oi Tsuki
(Grab Head Intent Palm) This is a follow up attack for the Hikite. After successfully grabbing their opponent and yanking them toward them, the user performs a rising Intent Palm to the face of the opponent. This is intended to quickly stun an opponent, as well as causing disorientation from the blow. [C-Rank]

- Senpuu Kokuno
(Whirlwind Cutting Field) This is an alternate application to the Intent Palm Whirl. The user uses the Intent Palm to expand pressure around both of their palms. This creates a current jetting away from the palm. The user propels the jets in the same direction as each other, and then forcibly creates a spin. The spin creates opposing bands of fierce wind that surrounds the user. The opposing band cause the field to create slashing winds on the outside. Not only a strong defense, the cutting air surrounding the user creates an attacking element to the technique. Since this attack requires the user to spin, it cannot be used in the air. [B-Rank]

- Tenjiten Kakouhira
(Heaven Rotation Descending Palm) The strongest technique of the Wind Transmission Style, which is performed after the opponent has been launched in the air after a Rising Intent Knee. Leaping up to their opponent, the user kicks them back to the earth. At the height of their jump, the user falls back head-first to earth. Concentrating a constant flow of chakra into their palms to expand the air pressure around them, the user performs a two-handed palm strike towards the opponent. At the same time, the user begins to spins. As the user falls and spins, he creates a constant Impact Palm onto the opponent which acts to crush and grind them into the earth. This attack is greatly draining to the user, but the attack is incredibly devastating to the opponent. [A-Rank]
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Kinjutsu

Post  Ruth Minakaze on Thu Jul 22, 2010 6:08 pm

Kinjutsu

Flesh replacement technique
The flesh replacement technique was a jutsu that was founded on the battlefields during the great shinobi war. With a few quick seals, a shinobi could take the flesh of a downed foe to replace wounded flesh on their body. This goes as far as assisting in reattaching limbs or replacing punctured or destroyed organs. This is done by running chakra through the dead flesh to cause it to mold and shape into the form the user desires. Of course, this tends to be very chakra intensive, so such replacements often require the help of another in order to replace certain body parts. [B-Rank]

Jubaku no Karada Saisei
(Curse of Body regeneration) Any living being that is hit by this curse turns into an indiscriminate ball of flesh with the ability to regenerate infinitely. Flesh snakes emerge from the target's skin, which loop back and devour the target - a process which repeats endlessly, causing the victim to suffer eternal pain. This is done by the user performing a jutsu in which their right hand is enchanted with six glowing marks on their hand, five on the fingers and one on the palm. This takes a minute to perform and once ready, the user grabs the head of the target and transfers the marks to the victim's head and says, "Seal!". There is no way to free the target from this curse except to kill the person that used it. [B-Rank]

Kuroi no Heki
(burst of darkness) This technique calls upon darker powers in order to trigger a release of one's innermost chakra wells, releasing more power. This is often used to cause a burst of chakra in order to utilize jutsu one might ordinarily not be able to do without help. However, it should be noted that this is a rather self destructive jutsu and will leave the user doubly drained after its duration ends. After this technique has been used the user is prompted to saying the phrase ""Darkness, I call upon you, grant me all the power that you possess!" [B-Rank]

Kokyuu no Enma * 1 C-rank Fire and Earth technique *
("Breath of Enma") To perform this technique, a ninja takes a deep breath and gathers chakra in his lungs, the same way as when performing grand fireball technique. However, in addition to focusing fire chakra, he uses earth chakra, mixing the two in equal proportions. The result is a dense cloud of hot, volcanic ash. It covers an area in front of the user, burning and choking anyone caught within it. The ash is not only very hot but also acidic; it will instantly corrode any exposed metal surfaces and any machines engulfed in the cloud will cease working, unless their mechanical parts are completely covered. [B-Rank]

Zetsumei Shoukan
(Death recall) A jutsu which makes weak spirits possess corpses, and creates undead such as skeletons and zombies. The undead will follow the user's orders, but can only understand simple commands. When a high-level ninja uses this jutsu, it is possible to create zombies that can even respond to jokes. [B-Rank]

Eyes of Direct Death
The eyes of direct death are a special kinjutsu that affects the eyes by tuning them into the death points of all things. By doing this, the user is able to see weak points in nearly anything they look at, allowing them to become highly destructive in close range combat. This is done by the eyes seeing black or red lines running all over the body or object in question. [A-Rank]

By cutting along those lines, it acts as a weak point, easily allowing the person to dismantle something, be it human or not. There is a drawback to this technique however, as once you activate this technique it cannot be turned off. This causes much strain on the brain as the user is seeing something that should not ever be seen by the human eye.

Eventually this will cause headaches within the first hour and migraines within the next. Beyond that, the brain will begin hemmoraging uncontrollably and causing death within a day or two. This can be halted by binding one's eyes to make themselves unable to see, but the process will eventually start over once they use their vision again. [A-Rank]

Heikairo no Jutsu
(Forbidden Technique - Closed Circuit Technique) A kinjutsu very similar to the Kairo technique. It is begun in exactly the same manner as Kairo and executed in a similar manner. However, the difference lies in that upon reaching the abdomen of the user, the electricity is internalized for a period of ten seconds. The user then must close distance with the opponent and make contact with them, releasing the stored electricity, shocking all participants. This technique is deemed a sacrificial technique because a powerful enough technique may kill both user and target. The power of the electricity absorbed is divided equally amongst all participants, so more parties involved equates to a "milder" shock. Should the user not make contact with a living organism within ten seconds, the electricity is released throughout their body, potentially killing them. [A-Rank]

Jubaku no Ibi Kame
(Curse of the decaying god) This jutsu is a type of curse in projectile form. After doing the nessicary seals, the user brings their hands into a dragon handseal, letting loose what looks like an etheral skull with purple mist surrounding it. The skull is slow moving so it's best used on a restrained foe. Upon contact with any person's body, it will seep within their flesh and vanish. From that point on until the caster is killed, the victim's flesh will begin to rot. At maximum, the victim can last about two weeks before their flesh decays to the point where they couldn't move around. [A-Rank]

Kairo no Jutsu
(Forbidden Technique - Electric Circuit Technique) An extremely useful, but equally deadly technique, the Kairo technique is, at its core, a defensive technique. It was created as a method for Kumogakure shinobi to defend against opponents who also wielded raiton. However, what better way to defend against an opposing lightning attack but to turn it back on them. The only 'seal' used in the Kairo technique is the "Ram" seal extended outwards (pointers face outwards). The enemy jutsu is caught upon the tips of the fingers and is then guided down the left arm by the fingers of the right, along the chakra pathways of the arm and into those of the lowe abdomen, being careful to keep the electricity away from the chakra coils around the heart. The right arm is then extended and the jutsu fired back at its original user.

While useful, this technique has many potentially fatal drawbacks. For one, the user must be grounded in some way shape of form during this jutsu's use. Should they be removed from the earth, the electricity will simply disperse within their body and electrocute them. Second, they must be stationary as the jutsu requires too much concentration to be performed while moving. Third, the captured electricity must be released quickly as it will shock the user should it not be. Fourth and most importantly, the user MUST guide it away from the heart. Many inexperienced users of this technique have fallen due to their carelessness, their hearts literally fried within their chests. It is for this reason that the Kairo no Jutsu is a forbidden technique. [A-Rank]

Ryuuki Furea
(Rising Flare) The user first holds their hands up to their face, cupping them around their mouth as they deeply inhale, drawing chakra into their mouth. Exhaling, the user breathes out super heated flames into their hands, shaping it into a orb of blue and white flame. The user must keep careful control however, as their chakra surrounding the flame is the only thing keeping it from burning them. The ball is then thrown as hard as they can as in the next instant the ball bursts on contact, raising a tongue of blue white flame. The flames can melt even a powerful barrier with ease. Against a human, not even the bones will remain if it were a direct hit. [A-Rank]

Sabaki Chuushin
(Drain Heart) Sabaki Chuushin, or rather Drain Heart as its called is a form of curse. What it does is that it forms an etheral ring around the user's right forearm once the curse is activated, also causing the symbol of an evil eye to appear on the palm. From here, the user is to direct the eye's sight on the one whom they wish to curse and make physical contact with the victim's skin. Upon doing such, the etheral ring will plunge spirit tendrils deep inside the victim and begin forcibly drawing out their chakra. After this point, the user can let go as the curse will persist until it drains the victim dry. This does have a downside as the jutsu requires that the user pays with their own stamina. So they gain and lose at the same time. [A-Rank]

Shuriken Kage Bunshin no jutsu
(Shuriken Shadow Clone Technique) Shuriken Kage Bunshin no Jutsu is a ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken. [A-Rank]

Souja Sousai no Jutsu
(Twin Snake Double Assassination Technique) Souja Sousai no Jutsu is a ninjutsu technique which had been forbidden because of its dark nature. The technique involves the user forming a special hand seal with their target, which allows him to kill himself and his target at the same time. This technique is usually used as a last resort, when the ninja needs to kill his target at all costs. [A-Rank]

Tajuu Kage Bunshin no Jutsu
Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin technique which was banned by the First Hokage. Instead of creating several clones, several hundred clones are created. Depending upon the level of skill of the ninja, the amount of chakra required to create the clones will vary. Ninja with no good chakra control like Naruto will have to use more chakra to be able to create this number. Ninja with good chakra control like Hatake Kakashi can create numerous clones without having to use as much chakra. [A-Rank]

Tajuu Rai Bunshin no Jutsu
(Mass Lightning Clone Technique) This technique is identical to the Rai Bunshin no Jutsu, only it can produce ten to twenty times the amount of clones. (Note: knowledge of rai bunshin is required) [A-Rank]

Teikoku Natsuin, Joumae
(Imperial Seal, Lock) The Imperial seal jutsu is an unusual jutsu with an unusual purpose. On the outside it doesn't really seem that dangerous, but it indeed is. What this jutsu does is that the user forms several seals and imprints on the victim a drop of their blood. This blood then becomes an imperial seal of heaven on the target, locking them into whatever form they henge'd into. So should the person henge into the opposing sex, this would lock their body to behave as such until it is unlocked. The natural duration without being unlocked is exactly a week's time, potentially leaving the person quite helpless for the duration. [A-Rank]

Teikoku Natsuin, Kaihou
(Imperial Seal, Open) The sister jutsu to the previous imperial seal, this follows the same pattern of the Joumae version, but in reverse. The user is to imprint the previous seal with their blood, then do the seals in reverse to unlock it. [A-Rank]

Denkiteki Makyoken
(Legendary Hell's grand fist) A legendary jutsu which calls on the power of the dark forces in the world. This is one of the strongest jutsu that humans can utilize with help of some kind; its effect is broad and destructive enough to level a city. Originally made to destroy dragons in a single blow, this jutsu has found many uses over the years. The original name was actually lost over the many years but as the legend was passed through the years, it became garbled into its current form, "Denkiteki Makyoken." The Denkiteki Makyoken is a fire/wind jutsu at the core of it, just much more explosively powerful than most. Super compressing the fire and wind parts of the jutsu, it creates a ball of concentrated flame strong enough to melt through nearly anything. When thrown, the area where it lands will be incinerated for miles around the point of impact. Luckily, one can usually see the preparation of this jutsu and thusly have enough ample time to stop it.

Because of the strength of the jutsu, only one with great amounts of chakra can use it alone as normally it'd take at the least five people in order to have enough chakra to use it. While being performed the user is prompted to speaking the phrase: "tasogare yori mo kuraki mono / chi no nagare yori akaki mono / toki no nagare ni uzumore shi / idai na nanji no na ni oite / ware, koko ni yami ni chikawan / warera ga mae ni tachi fusagari shi / subete no oroka naru mono ni / ware to nanji ga chikara mote / hitoshiku horobi o ataen koto o!" [S-Rank]

Kisoku no Houou
(Breath of the Phoenix) One of the strongest fire based jutsu, said to be usable only by the legendary Houou no Shinobi. When the jutsu is cast, several balls of flame about the size of a fist appear around the user's arm. Each ball is then super condensed to a smaller size to greatly increase its destructive force as they swirl around the user's arm. Once released, each ball will explode on contact with the force of a Ryuushinsei Kouen. [S-Rank]
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Ruth Minakaze
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RP Sample

Post  Ruth Minakaze on Thu Jul 22, 2010 11:25 pm

RP Sample Information

Roleplay Sample: Note: This Roleplay is about everything that Ruth is,meaning it shows his past from the age of nine till the age of 21.Also the explanation for how does Ruth know so many Jutsu’s and so many different types and styles of attack and defense.
IC: Ruth now was nine and he got promoted to the rank of ANBU.He begged the Kumokage to keep it a secret and leave him look like a normal child,in case that something bad would happen he would appear as a child and kill everything that appeared surprising the enemy.The Kumokage agreed and Ruth left his office.”Ruth-San!” Squeaked a girly voice that Ruth knew for sure was Sora’s.”Yes,Sora-Chan?” He asked glancing her way.”Did something happen? This is the third time you go to the Kumokage office this week!” Sora exclaimed taking Ruth’s hand and looking him in the eyes.”Uhh..Not-Nothing h-happened I j-just h-had a t-talk w-with the K-Kumokage.” He responded blushing and stuttering.He liked Sora very much and that pained him not telling her that.”Do you have a fever, Ruth-San?” She asked innocently making him get a sad look.She touched his forehead with her lips making Ruth’s blush grow to a crimson color.”Your burning!” She yelled being the dense child she was.”I-I-I m-m-must g-g-go,see you later Hime-I mean Sora-Chan.” He said mentally slapping himself.”Oh,well then bye!” Sora said smiling at him.She didn’t bother thinking about the ‘Hime’ part.Ruth then ran away from her and to the training grounds.There he could relax a little and train his jutsu’s and his taijutsu.’I feel so sad when she doesen’t see my feelings but its better for her than to be with me..’ He thought not aware that someone was watching him from afar. As he tried to train something hit his head. It was a rock that hit his skull making him fall to unconsciousness.Sora emerged from the shadows seeing Ruth on the ground.”Better if you don’t know...” She said whistling and calling two people in black trench coats.”Rin,I want you to be at the Kumokage building when I come with Ruth and you Kon go at his house you will make an illusion of my death with one of your best clones.Understood?” Sora said with a cold glare and voice. They both nodded and disappeared. She picked Ruth up and went at a park where she let him fall under a tree.She healed his head and the blood that was on his hair she licked it off.”I’m sorry...Ruth-San!Ruth-San!” She said pretending to worry.She shook him a few times and earned a grunt from Ruth.”W-what?” He said opening his eyes and getting up rubbing his head. He glared at Sora but diminuated his glare.”The Kumokage called us for some important talk.So I went to search for you trough the whole village and found you here.” She said smiling. Ruth just nodded at the younger girl and took her hand as they started walking trough the village.He had a troubled face as they walked to the Kumokage building and Sora noticed that.”What happened Ruth-San?” She asked looking up at him.Ruth just looked down at her because she was tinny compared to him.”Nothing,just that I went to train and I woke up in the park.I can’t remember what happened.” He said turning his gaze to the Kumokage building.Sora smirked at that but didn’t let Ruth see it. When they were near the kage mansion Ruth sensed something was off.”Sora keep your guard up because something here is fishy.” Ruth said getting ready for a fight.Sora smiled seeing his fast reflexes and his eager eyes.’No wonder he is the Second Prodigy.’ She thought and pretended to be scared.When they got inside the mansion Ruth saw that a door creaked open.Ruth out of instinct got in front of Sora and summoned his katana.”Oh,other brats to kill?” The cloaked man said making Ruth and Sora give him death glares.”Sora I want you to run away as fast as your feet can carry you.Understood?” Came Ruth’s cold order.”But--” Sora tried protesting but Ruth gave her the meanest glare ever. She never saw him that way and obeyed. She ran outside then jumped on the building so Ruth wouldn’t know.She hid her chakra and her smell.She wanted to see Ruth when he exited.Inside Ruth glared at the man and didn’t loose time with him so he cut him in half in less than a second so he wouldn’t see.Yet the person yelled in agony making Sora almost fall and loose her concentration.Ruth exited fast while his white shirt was painted with blood.The girl watched him in horror as a death aura surrounded him.Ruth walked down the streets of Kumogakure when a scream pierced the air,he recognized it as Sora’s.”SORA!” Ruth screamed as he located her at his house.As he reached the place,he saw another cloaked figure.His first reaction was to throw his katana at an amazing speed.The katana pierced his chest and pinned him to the wall.”Sora?Are you OK?” He asked as he went in the living room.The image in front of him got him horrified out of his mind.Sora was in a puddle of blood with a knife in her heart.”Oh my God! Sora I’m so sorry I was too late!” Ruth said while tears cascaded from his eyes.’Sora’ looked at him and smiled weakly.”I-its OK...” She said as Ruth got the knife out making her winch.She brought her hand up to his cheek and pulled him slowly down.Ruth obeyed and was inches away from her face.Then she kissed him fully on the lips.His eyes went wide like plates but he closed them and kissed her back.The kiss ended when they both remained without air and he looked in her eyes and she into his.”I love you Sora Minokage.” He said knowing that her soul slowly left her body.”I l-l-love---”She couldn’t finish because she died right there in his arms.”NO!!!!!!!!!!!!!” He yelled looking at the ceiling.Tears rolled down his face as he carried her outside.The real Sora knew that Kon couldn’t hold it much longer because he was dieing.She replaced herself with the clone and made an illusion over herself to look dead and stabbed.
Ruth met with his parents at the village gate.”Ruth dear what happened?!” His mother yelled frantically.”Assault on the village,everyone but us died..” He replied shocking both of his parents.”I’m sorry dear,for Sora.” His mom said and his dad just nodded. Ruth didn’t say anything but went outside the village to a place only he and Sora knew.His parents went in the village to search for some survivors.He carried Sora to a pond outside the village. The pond was special,when someone touched it,it would seem that nothing happens but after an amount of time it would turn into crystal.He bent down and slowly placed Sora in the pond. After that he said a prayer and turned around and left crying his eyes out.The real Sora sprinted from the pond and let an illusion there.”Damn,that was close to crystallizing myself and not go on with my mission..”She said to herself as she disappeared. In the village,Ruth found his parents with some survivors and whipped his tears.
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